Jump to content

SylenThunder

Moderators
  • Content Count

    5,191
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by SylenThunder

  1. Unfortunately, you probably just need to start a new save at this point. Can probably copy your character files over at least though.
  2. OK just going in for starters, keep in mind that your system does not meet minimum spec to play. A screen resolution of 2048x1152 is larger than your system is capable of. You would be better off at 720p. That is an unusual ratio though. Is that a CRT? World header data is corrupted. Since you're on Navezgane, try verifying the files a couple of times.
  3. Need logs. Read the Pinned post on how to report an issue.
  4. I was just reading yesterday about how you can fix poor performance on SSD's by secure-erasing them. It was mainly in relation to drives used in RAID array's, but was interesting information.
  5. hmm. The only other reason I can think of for it not showing in LAN would be NAT loopback not being supported on your device. Are you able to direct connect using IP:Port?
  6. Here's your problem. Never do this. Launch it from the batch file in the dedi folder.
  7. More details on your setup would be useful. Based on the log, everything is starting up fine, and your server should be using the following ports. TCP 26900 and UDP 26900-26903. Since you have SteamNetworking disabled, you will have to have the ports forwarded appropriately.
  8. Correct, though I have seen it happen on a few occasions where there was no pagefile set up.
  9. This is going to be an issue. Exposing large sections bedrock has been known to cause SI issues for several years now. If you have a large build there, that will exaggerate the issue even more. What is most likely happening based on the information provided is that your system is getting bogged down with erroneous SI calculations as a result of your build.
  10. Sounds like you're talking about DDoS prevention. That's something you can request from your provider. If you're running Linux and have good network hardware you can do quite a bit to mitigate it by simply ignoring/dropping the fake packets, though you can still run into the issue of them flooding your network pipe. No you cannot hide your IP as it is required to connect to the server, and adding any extra layers like proxies and VPN will be a detriment to your players ability to connect to the server.
  11. It was removed due to players exploiting it.
  12. Your log shows a GPU driver issue. Might want to start with performing a clean install of current drivers from Nvidia. Increased RAM usage is likely a side effect of the client not being able to utilize your GPU properly.
  13. Missed this because it was in completely the wrong section. If you change the world size, you must start a new save. You can use any value of 1024 up to 12288. Larger than 12k is not feasible for a dedicated server. Larger sizes will require more RAM on both the client and the server, and will require faster hard drives if you have more than a couple of players scooting around.
  14. Moved to a more appropriate forum section. Please read the Pinned thread on how to report an issue, and follow the instructions. Will need logs from pastebin.
  15. Moved to a more appropriate forum section. Please read the Pinned thread on how to report an issue, and follow the instructions. Will need logs from pastebin.
  16. I missed this because it wasn't in the Support section. Will need more details on your configuration. Please read the Pinned thread on how to report an issue.
  17. In Single-Player you don't have the server sync issues. Your hardware is causing a similar effect though as it's not capable of loading the data as your player moves on the vehicle. The issue with the bloodmoon spawns is just you being lucky until now. It's always been a possibility that it could happen.
  18. Not seeing any errors in the logs, however there are a few things to consider. 1. Nothing is going to stop a bloodmoon horde from spawning in/on your base. They will typically spawn around 30 meters away from your current location, and if that happens to be where your base is, then you will get zeds there. LCB/Bedroll do not block bloodmoon or screamer spawns. They only block POI spawns. 2-x. For the bike clipping/sinking, this sounds like either a server sync issue, or slow storage for your save file. Although I suppose it could also be the fact that you have an absolutely arch
  19. I should double-check that post in that thread. It's been a while since I put the Winblows guide together. If you really want to rule, you can go full headless Linux dedi, but you kind of need a spare PC for that. Guide is here.
  20. It was a proper response. Polite even. I can't help unless you guys to the needful. Also, this thread died a long time ago because the OP never came back. We don't need any more zombies than we already have.
  21. They don't save the logs. Each time the server is started it wipes the old and starts a new one.
  22. Moved to a more appropriate forum section. Please read the Pinned thread on how to report an issue, and follow the instructions. Will need logs from pastebin.
×
×
  • Create New...