My ultimate wish list for the ultimate game!
-visuals-
1st person shadow cast!
- this one if anything!
- makes things much more immersive
- if added zombies could be alerted by moving shadows
- awareness of shadow in PvP situations)
First person body
- its just nice to see!
Pistol Held farther from body
- just feels too close and low
- its nice to see a little arm
Random Zombie Variance
- clothing or clothing color randomly selected
- skin tint
- random zombie faces
- size variant
Death Animations have chance
- its nice to see zombies immediately ragdoll out after a club or shot to the head
Roads
-Terrain tapers off road instead of hard cuts up or down
-road varies in width
-Dirt roads have more random curves
Frozen lakes in snow biome
-one layer of ice
-cut a hole with a pic or axe to get water
Dirt texture under water sources
-gameplay-
JUNK TURRET NEEDS A BATTERY
- makes it less OP in game
Zombie Death Sounds
- No Zombie Death Sound after decapitation
- random change of playing (always makes you think there is another close by!)
Player Zombie
- a few hours after death player body becomes a zombie
- kill to retrieve cloths and, or pack (items can be grabbed before player body "turns undead")
- looks like your character but green skin or something
Shoot through half broken doors
Leg sprain and break happen from shorter heights
- makes climbing more dangerous
- would feel more realistic
- sprain @4,8 blocks (very low chance @4 block)
- break @7,11 blocks (low chance @7 blocks, will still sprain) (leg breaks have chance to cause bleeding)
- death @12+
Heat from placed torches
- starts small, multiplies by quantity placed
Spreading fire
- fire spreads to wood blocks, trees, grass
- determined by wind direction
- put fire out with bucket, or punching (maybe a murky water cannon for base defense)
- fire that burn long enough result in burned forest (normal forest will grow back after a week
- ex: Farcry 2
Bursting though doors
- knocks zombies back
- stun
- sprint and E
Diving and Floating cost stamina
- not much stamina loss, but if it runs out you can ascend
Coyotes only attack in packs
- 1 coyote will flea to others
Rabbits can dig to hide
- rabbits will can 2 block down and 2 over to hide
- dig them out with a shovel
Foggy nights
- extra low distance visibility
Fog particles
- wisps of fog by by terrain
-items-
Zombie Rage grenade!
- throw at players to attract zombies
- throw at zombie to send them into rage mode
- maybe use rotting flesh, meat, gunpowder, acid, and a can to craft
RC Cars
- scope out areas
- fits through 1 block space
- car stops after certain block range
- runs on battery
- can wake up sleepers if too close
- would work really well with CCTV! (first person animation is holding a screen! See zeds walking up on ya!)
More 9mm pistols
- its nice to see variant
- so many RL pistols that take 9mm
- maybe a mac 10
More 7.62mm guns
- single shot, 20 round clip rifle
- 3 shot rifle
- lever action rifle
Combat Shotgun
- nice addition for a high level semi auto shot gun
- i feel like this would really reinforce the ranked items (ex: primitive bow, wood bow, compound bow)
Flamethrower
- gas and burn baby!
Fire Proof Suit
- throw molotovs with now fear!
- fire wears down item like armor
- no effect when broken
Standard Car
- so many cars to scrap and loot so we should be able to build one
Slingshot
- distract zombies with stone from a further distance
- maybe a high quality slingshot that can throw grenades farther
Metal Bat
- forged steel to craft
Bear Trap
-forged iron to craft
-Building/Crafting-
Gated Ladder
- keep zombies and people from immediately climbing ladders
- could also be used for larger POI's
Saloon style doors and windows
Two part door
- open the top half or bottom half
Escape pole
-only down!
Custom world Generation
Use custom high maps to generate worlds
Biome painter to editor
-paints on map
Prefab painter
- select category (city, suburb, destroid, ect)
-paints on map
Draw Roads
-found bugs-
- closing a door, while standing in the doorway, with block in front of you makes you see through walls
- motorcycle has fallen through map while riding it
- too many zombies can push fallen zombies through hatches, and plate walls
- when raining player becomes wet in small bases(5x5) {roof has closed hatch}
-zombies climb ladders at nightmare speeds!
-cars can shoot zombies into space!
-roads can chop with height changes