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Krittur

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  1. Awesome Mod! Really enjoying it on my single player, but I'm trying to get it working on my dedicated server. The repair items seem to stay but none of the description from the localization file are there. Are there any solutions to this or does that need to run on clients as well? Thank you!
  2. When Tobii Eyetracker software is in use there is a constant error keeping the console open.
  3. My ultimate wish list for the ultimate game! -visuals- 1st person shadow cast! - this one if anything! - makes things much more immersive - if added zombies could be alerted by moving shadows - awareness of shadow in PvP situations) First person body - its just nice to see! Pistol Held farther from body - just feels too close and low - its nice to see a little arm Random Zombie Variance - clothing or clothing color randomly selected - skin tint - random zombie faces - size variant Death Animations have chance - its nice to see zombies immediately ragdoll out after a club or shot to the head Roads -Terrain tapers off road instead of hard cuts up or down -road varies in width -Dirt roads have more random curves Frozen lakes in snow biome -one layer of ice -cut a hole with a pic or axe to get water Dirt texture under water sources -gameplay- JUNK TURRET NEEDS A BATTERY - makes it less OP in game Zombie Death Sounds - No Zombie Death Sound after decapitation - random change of playing (always makes you think there is another close by!) Player Zombie - a few hours after death player body becomes a zombie - kill to retrieve cloths and, or pack (items can be grabbed before player body "turns undead") - looks like your character but green skin or something Shoot through half broken doors Leg sprain and break happen from shorter heights - makes climbing more dangerous - would feel more realistic - sprain @4,8 blocks (very low chance @4 block) - break @7,11 blocks (low chance @7 blocks, will still sprain) (leg breaks have chance to cause bleeding) - death @12+ Heat from placed torches - starts small, multiplies by quantity placed Spreading fire - fire spreads to wood blocks, trees, grass - determined by wind direction - put fire out with bucket, or punching (maybe a murky water cannon for base defense) - fire that burn long enough result in burned forest (normal forest will grow back after a week - ex: Farcry 2 Bursting though doors - knocks zombies back - stun - sprint and E Diving and Floating cost stamina - not much stamina loss, but if it runs out you can ascend Coyotes only attack in packs - 1 coyote will flea to others Rabbits can dig to hide - rabbits will can 2 block down and 2 over to hide - dig them out with a shovel Foggy nights - extra low distance visibility Fog particles - wisps of fog by by terrain -items- Zombie Rage grenade! - throw at players to attract zombies - throw at zombie to send them into rage mode - maybe use rotting flesh, meat, gunpowder, acid, and a can to craft RC Cars - scope out areas - fits through 1 block space - car stops after certain block range - runs on battery - can wake up sleepers if too close - would work really well with CCTV! (first person animation is holding a screen! See zeds walking up on ya!) More 9mm pistols - its nice to see variant - so many RL pistols that take 9mm - maybe a mac 10 More 7.62mm guns - single shot, 20 round clip rifle - 3 shot rifle - lever action rifle Combat Shotgun - nice addition for a high level semi auto shot gun - i feel like this would really reinforce the ranked items (ex: primitive bow, wood bow, compound bow) Flamethrower - gas and burn baby! Fire Proof Suit - throw molotovs with now fear! - fire wears down item like armor - no effect when broken Standard Car - so many cars to scrap and loot so we should be able to build one Slingshot - distract zombies with stone from a further distance - maybe a high quality slingshot that can throw grenades farther Metal Bat - forged steel to craft Bear Trap -forged iron to craft -Building/Crafting- Gated Ladder - keep zombies and people from immediately climbing ladders - could also be used for larger POI's Saloon style doors and windows Two part door - open the top half or bottom half Escape pole -only down! Custom world Generation Use custom high maps to generate worlds Biome painter to editor -paints on map Prefab painter - select category (city, suburb, destroid, ect) -paints on map Draw Roads -found bugs- - closing a door, while standing in the doorway, with block in front of you makes you see through walls - motorcycle has fallen through map while riding it - too many zombies can push fallen zombies through hatches, and plate walls - when raining player becomes wet in small bases(5x5) {roof has closed hatch} -zombies climb ladders at nightmare speeds! -cars can shoot zombies into space! -roads can chop with height changes
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