Hi, i am new to the forum but an old 7d2d fan ! First of all i want to say thank you to the mod creators of the darkness falls mod, it's a great addition to the wonderful game and gave me a new kick to play 7d2d after a 1 year break (i first tried the mod yesterday) Well now the problem/questions i have:
1. I started playing just hours before the version 2.3 got released, and i have been using the "wood log spikes" with advanced rotation to mount them on walls. Now after the update there's no advanced rotation available any more for the "log spikes", only normal rotation. Is this intended top be like that ? If so, for me it's a critical thing as i really liked it the way it was. Is there a way to change that back to how it was before the update by editing the xml (i know there is a way, but how:) ?
2. I have a dedicated server running where me and my friends are playing this mod. I have edited the server config to have a claim block area of 72 blocks. I have placed the claim block, and built the walls exactly 2 blocks smaller than the claimed area - still there are zombies spawning inside the area at night. I know that they are spawning inside because that sometimes happens within seconds after i turn around. Is this normal or buggy behavior ?
3. I have edited the server config xml to allow many claim blocks, does this interfere in any kind with the mod settings or will this work ?
4. I have placed a few rain catchers near a wall, and the apocalypse began The water is all around the catchers, and becoming more and more - is that how it's meant to be ?
Cheers !
Dan