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micaroon

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Everything posted by micaroon

  1. Farming insects and the personal workbench is a RavenHearst mod thing. Might be in Vanilla also, been along time since I played basic vanilla. Not a DF mod thing at all
  2. Running in to some issues with the EVE quests (The Test quest). I seem to remember reading about her quests, but cannot find it again. So here is what I am running into.: 1st off I am using the DF small #4 map. So far I have found 4 different EVEs (all have same name and give the same 1st quest), When I complete the quest, it says to Talk to a Trader and give yellow "!" at the location Eve gave the quest. When I get to the "!", the quests "clicks" but there is nothing around. I track sown Eve and she offers me a quest completion reward that I have to select the item. (just like the traders do) But I cannot select any reward and only way to get out of that screen is to tab out. Quest is still in Quest book but will not let me complete it. So deleted that quest and tried it again. Rinse and Repeat. Same results with all 4 different Eves.
  3. I eventually started a mine just outside of the wasted land, started digging towards the wasteland (bedrock level) and fond Titanium (lots of it) that way
  4. I had the same thing happen with a baby cow. Not only was it following me, it was trying to occupy the same block and ended up pushing me around. I had to kill it. Then got nothing from the corpse when harvested
  5. Hello again, I am getting a red message that is stopping the game. the ESC key and the F1 key only cause the red message to renew. all other F keys do nothing. The message i am getting is: Invalid Cast Exception: Specified Cast is not Valid. I am running 2 modlets in addition to the ones that come with the game. They are the JaxTeller zombie reach modlet and the Donavan 2 perk points per lvl. Not running the Sorcery Mod. I have restarted the game 3 times, but the exception starts with it. might the POI he was in, going to start a new game and see
  6. I have looted them in mid range game stage and they can be crafted at the laser work bench
  7. Hello, a quick note on animal life. Currently at lvl 110 and have not seen any chickens, rabbits , mountain lions or coyotes. Are they in this version? Hard to complete the "By the Farm" quest if not. Other then that, AWESOME!
  8. Update, I have noticed that only the last 2 tool belt spots do this. The other ones work as they did before the extra tool belt spots where added
  9. Hello and a BIG thanks to you and Seph for this mod and for getting the mod launcher working again! I am back to playing the experimental version and enjoying it:) was "stuck" playing the vanilla version for a few weeks:( One thing I have noticed and did not see it addressed here. Items that stack (like the wood frames) that are on the tool belt do not continue to stack if new ones are picked up or crafted. The new ones go into inventory and then need to be manually added to the tool belt stack.
  10. Is anyone else having issues with the mod launcher since the last 2 updates? Now the mod launcher shows DF in the Alpha-18 section along with the A-17 section. But both sections will not allow the game to be loaded. Comes up with numerous conflicts and files not being found.
  11. Thanks for the link and fast response! Now to finish the Kill Pit:fat:
  12. Hello again. I am in need of a little assistance. I am trying to use the Power Draw Bridge and cannot get the power to hook to the bridge. I remember seeing a post about that but cannot find it. Tried using the search feature, but it comes back with nothing when i use power, Power Draw Bridge or Draw Bridge as search items. Any ideas ? By the way, this is an amazing mod. I must agree, you have made this game playable again:)
  13. Thanks Khaine and Tin for the info. I managed to find the big bunker and have "wetted" my toes in it. I have a question about the demon Z's. Do the Incubus Demons spawn other demons (like the screamer does Z's)?
  14. Hello, I am playing the DF Medium map. I have looked for days and cannot find either bunker location. Can anyone assist me with the map coordinates of the entrances?
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