Jump to content

Pilvinen

Members
  • Posts

    74
  • Joined

Everything posted by Pilvinen

  1. Yes I did. I don't know what happened there were no errors, but running updateengine with --force seems to have cleared the issue. Thanks!
  2. I don't get it ... the mono problem was solved by that but now I'm getting this: Mono path[0] = '/home/minecraft/7days/engine/7DaysToDie_Data/Managed' Mono path[1] = '/home/minecraft/7days/engine/7DaysToDie_Data/Mono' Mono config path = '/home/minecraft/7days/engine/7DaysToDie_Data/Mono/etc' Invalid serialized file version. File: "/home/minecraft/7days/engine/7DaysToDie_Data/mainData". Expected version: 4.5.3f3. Actual version: 4.5.4f1. (Filename: Line: 736) Failed to read file '/home/minecraft/7days/engine/7DaysToDie_Data/mainData' because it is corrupted. (Filename: Line: 442) PlayerInitEngineNoGraphics settings: Could..... not preload global game manager #0 i=0 Failed to initialize player
  3. So. Is this going to get integrated to the vanilla server software eventually? And with alpha 10 it's still business as usual?
  4. Hello Alloc. Have you have plans on making the integrated web server available to normal users? Ie. you would be able to see and browse the map but not the protection zones, inventories etc. I think it would be cool.
×
×
  • Create New...