Jump to content
  • Posts

    8
  • Joined

  • Last visited

[email protected]'s Achievements

Refugee

Refugee (1/15)

0

Reputation

  1. Yeah im cording whith that on the ordes was just imposible defend a base afther day 21 the two ideas will resolve the problem,
  2. at the end the solution was so simple just press F1 and type pois, if you like activate the pois again just type pois again.
  3. Hi i play on SP and have this problem, mi pc was a potato laptop and usually play on minimun ghapics but i found a couple of GPU configs tha affect this problem so much. -i read somewere use the antisotrhopic Filtering on 0x or 2x (thats keep the texture problem under control the most of the time on my case) -in game option i put the texture filtering and th antiallising on medium. that was helpfully for me like 90% of the time.
  4. work for me too, not more error on few more than one hour playing.
  5. i test it like 15 mins and only get one error but i tried found on the log file but not idea where going, but the infinite NREs apear when i close the game, i mean when try to return to the start menu on the game. 2020-08-22T15:07:15 1203.972 INF World.Cleanup 2020-08-22T15:07:15 1203.977 INF Exited thread ChunkRegeneration 2020-08-22T15:07:15 1203.983 INF Exited thread ChunkCalc 2020-08-22T15:07:15 1203.990 INF VehicleManager saving 0 (0 / 0) 2020-08-22T15:07:15 1204.051 INF Persistent GamePrefs saved 2020-08-22T15:07:15 1204.054 WRN [GSM] GameSparks Not Initialized... NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00134] in <d7c95f421d354b5e851d6f3126817769>:0 (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00134] in <d7c95f421d354b5e851d6f3126817769>:0 (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00134] in <d7c95f421d354b5e851d6f3126817769>:0
  6. Mnn you are on the correct i launch the game whitout mods and the warnings and error keep appear, problably thats not the cause. tanks again for your hard job on the comunity
  7. hi Robeloto im have the same problem on A19 your anounce about this update make my day your mod make the game so funny. im not xpert on this but checking mi log i saw a error before the NullException errors. my point is if that problem will be cause for a gpu conflict, im use a potato laptop and plaid whit openGL api. Log error: WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader that errors occur when the game was loading. and in game when i past on certain places the infinite Null exception error apear. other info im tested using only your mod and use a NitroGen map i hope that info will help you to found a solution.
  8. hello, sorry if that reply was post so late but im got the same problem and occur because im make a fresh install to the 7dtd game and tried to install a mod whit the mod launcher. my solution was start the game at least one time before use the mod launcher whit that steam install two things and that make the mod launcher works correctly again. sorry for mi bad english is not mi natural language but whit be helpfull for someone.
×
×
  • Create New...