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DigitalSanctuary

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Everything posted by DigitalSanctuary

  1. Crongratulations dude, that interface is some sexy looking - interface... well done keepup the kewl work, lovein it. Just gonna gen a 12K map and looking forward to testing it been a few months..
  2. Silly question time. how can i use the following image with nitrogen ? https://i.imgur.com/u3Z3UR0.png Thanks
  3. @ KhaineGB Check your PM's if you see this first.
  4. @ KhaineGB OK m8 totaly understand. I need a replacement trader because the block he was stood on was removed after i moved him to new location and now when i re-join SP the trader is no longer there?. Kinda messed that up also happend with a couple ok guards on the wall are now fallen down and are out side the main compound... lolz OK so i guess i will have to restart once again and be more careful this time...
  5. In regards to my last post about the trader guards i have another question. Is it possible to have more guards ? Like can i add guards to my personal base ? Thanks!
  6. Gonna test a few of your mods will report back at a later date. Thank You!
  7. Hello People, Silly Question Time... The guards on the traders walls in the traders compound is it possible to have them in the stock 7D2D ? would love to be able to add them to my current base i am working on. Thanks Inadvance.
  8. Thank You Both.. Will go forth and find the effing things...lolz
  9. Not sure if this has been asked before or not but.... Is it possible for Nitrogen to create tunnel and cave systems ? Would be very interesting if this is possible or not.
  10. I have a mission to kill 5 chickens with a nail gun! So my question is where are the bloody chickens ? Been roaming around now for a few day and not seen one...
  11. OK thanks Damo totaly understand.
  12. Hi, Damo Couple Of Suggestions For You Sir. No1. Would it be possible to add save profile for maps generated ? No2. Would it also be possible to "Preview Map" With in the program it self ? Thank For Your Time And Effort.
  13. Yes i did get round to "Pre Sync Mod" after i made that post above that is.. So something else strange went on the game loaded and stuck at a black screen ? yeah i know right... So after a nice cuppa coffee i went to the directory where the mod and game files were cloned too and i ran the game direct from that folder and its been working ever since... no need for the 7D2D mod manager.. atm Thank for all your help people - Thank You!
  14. This is from the mod launcher.... 7DTD Version Required: 17.4 Stable. Current Mod Version: 2.11. The following downloads will occur to install the mods for this server: - https://gitlab.com/KhaineGB/darknessfallsa17client.git Peforming Full Cloning of https://gitlab.com/KhaineGB/darknessfallsa17client.git Sync Cancelled by user: Incomplete Sync Total Download Time: 00:08:32.28 Copying \TempMods\darknessfallsa17client to \darknessfallsa17client Copying is Done. Checking for SDX... No Scripts or Patches found. Not running SDX. Launching \7DaysToDie.exe -logfile 7DaysToDie_Data\output_log.txt -configfile=\SaveConfig.xml Game Started
  15. In a kinda bad situation with the mod. i have the 7D2D mod launcher installed and Darkness Falls is installed. When i click "Play Mod" it just runs the default game and NOT Darkness Falls ? I did have this running a few months ago but updated the gaming rig etc, etc... And now can get the damn mod running as intended. And now its keeps on refreshing the mods for Darkness Falls ? Where have i gone wrong ?
  16. 1 minute 11 Seconds for 8k Map Gen Ryzen 7 2700x 4.5Ghz OC. 32GB DDR 4 3000Mhz. 500GB Samsung Evo 970 M.2. Aorus B450 Elite. Is it possible to have some kinda cave system ? And how about some different prefabs / POI's ? Great Work As Allways.
  17. BIG Thank You Once Again For The New Update... Currently Testing 16K Experimental MapGen. Going 2 Be Running On The Following System: AMD Ryzen 7 2700X 4.5GHz 32GB DDR 4 3000 Aorus B450 Elite Samsung Evo 970+ 500GB M.2 Will report back once testing is done. Very Nice Job With The NitoGen! What The **** Is With The Sunken World ? Tested It Once And Hated It... Just Horrible...
  18. I have a strange issue, hate too many hills / mountains. But when gen terrain i dont want loads of hills and mountains but get so many its horrible... I personaly like flat land in large enough areas as to build bases too much bloody work having to flatten ground before building starts.
  19. @Damocles Shame about coastal areas, would have been a nice change. Also question about in game prefabs, are there any mods out there that anybody knows about that would add newish prefab models to the game... I ask because on a really large map iam getting board seeing the same prefabs even when traveling from one side of the map to the other. Gonna head off and gen a new map to experiment on making the perfect or as near as perfect base made around 12 atm... *SIGH* Untill next time have a fun time people.!
  20. @ Damocles Fantastic work m8 Really Nice & Appreciate Your Work... Any chance of coastal areas ?
  21. Yes indeed i never lost faith that this would work and now that it is well its no game over its added a new lease of life for the game.. Thanks Once Again!
  22. Yes indeed it has, running generation thread ... running terrain generation ... C:\Users\ \Desktop\NitroGen/resources/TEST_512_REL_TILED_NoiseTurbulence.png not TYPE_4BYTE_ABGR, copy type 5 -> 6 exporting (1/3) exporting (2/3) Save to : C:\Users\ \Desktop\NitroGen/output/NitroGenMap/genHM.png image saved: C:\Users\ \Desktop\NitroGen/output/NitroGenMap/genHM.png exporting (3/3) Save to : C:\Users\ \Desktop\NitroGen/output/NitroGenMap/biomes.png image saved: C:\Users\ \Desktop\NitroGen/output/NitroGenMap/biomes.png ... terrain generation ... DONE ... ... running world mapping ... (1/36) (2/36) (3/36) (4/36) (5/36) (6/36) (7/36) (8/36) (9/36) (10/36) (11/36) (12/36) (13/36) (14/36) (15/36) (16/36) (17/36) (18/36) (19/36) (20/36) (21/36) (22/36) (23/36) (24/36) (25/36) (26/36) (27/36) (28/36) (29/36) (30/36) (31/36) (32/36) (33/36) (34/36) (35/36) (36/36) exporting (1/4) exporting (2/4) exporting (3/4) exporting (4/4) ... world mapping ... DONE ... FINISHED GENERATING NEW WORLD Total time taken: 2 min 27 sec <------- Fantastic This was just a test run useing all default settings. Now the main test going to change some perams and make my custom map! Thank you once again for all your help just typical windows issues thinking of it as just another value added feature to windows 10... Happy Days! & Kindest Regards. Thank You For All Your Hard Work.
  23. OK so running 64-bit Java for Windows. (re-downloaded & re-installed once again. This was after wipeing out the install of windows from the m.2 and started over again to rule out any installation issues or OS bugs. So now i will test your fine program once again and will report back some time in the future. Thank You For All Your Help With This Minor Situation.
  24. I am currently and always using admin account on windows 10 x64
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