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darchon

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About darchon

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  1. you were totally on the spot abt my problem! i do hv an xbox controller plugged in. that was the problem all along. thanks!
  2. at the menu, my mouse cursor turns into a circle and cant move beyond a limited rectangular area on the screen. in-game, it will keep floating to the right on its own and the game is unplayable at this point. restarting the game doesnt fix it. i've uninstalled and reinstalled and same thing happens.
  3. awesome thanks i was also trying to figure out how to append it but couldnt get it to work.
  4. this used to work in A17: <set xpath="/items/item[@name='meleeToolStoneAxe']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']/@value">50</set> but doesnt anymore in A18. anyone have any ideas how to make this work?
  5. healthmax no longer seems to work in alpha 18. anyone have any ideas how to increase the maximum health value in alpha 18?
  6. darchon

    Car Respawning

    how would i rework this if i wanted to make respawning boulders? saw the earlier code for it but it hasnt been updated for use as a modlet in A17.
  7. nvm, on stgarting up, debug mode msgs said it didnt apply them but ingame, it worked! - - - Updated - - - right u are again! tx! - - - Updated - - - i do hv a question on this though, do the levels mean the level of your Fortitude and Agility skills? bcz if that's the case doesnt that max out at 10? why does it go beyond 10 to 20?
  8. ok so this is weird, even after inserting "/progression" like you suggested, its still not applying...
  9. <facepalm> i knew i was doing something silly. tx a lot!!
  10. i want to increase the max health & stamina points from its current 200 and tried editing progression.xml: <config> <set xpath="/attributes/attribute[@name='attFortitude']/effect_group/passive_effect[@name='HealthMax' and @level='1,9']/@value">100,480</set> <set xpath="/attributes/attribute[@name='attFortitude']/effect_group/passive_effect[@name='HealthMax' and @level='10']/@value">500</set> <set xpath="/attributes/attribute[@name='attFortitude']/effect_group/passive_effect[@name='HealthMax' and @level='11,20']/@value">520,1000</set> <set xpath="/attributes/attribute[@name='attFortitude']/effect_group/passive_effect[@name='StaminaMax' and @level='1,9']/@value">100,225</set> <set xpath="/attributes/attribute[@name='attFortitude']/effect_group/passive_effect[@name='StaminaMax' and @level='10']/@value">250</set> <set xpath="/attributes/attribute[@name='attFortitude']/effect_group/passive_effect[@name='StaminaMax' and @level='11,20']/@value">275,500</set> </config> but upon starting the game it said it did not apply the mod with no explanation why. anyone have any ideas why?
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