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ShadowSSG

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  1. That would definitely be awesome if that occurred, hopefully TFP might be able to make your guys' life easier and work to include some of those quality of life options in future versions, though I doubt that would occur anytime soon. That said, it's great to hear that the possibility exists for separate DLLs down the road!
  2. Makes sense, I will have to tolerate the vanilla fov then. Out of pure curiosity, how difficult would it be to merge that code with your own? I am interested into getting into modding myself and I legitimately don't know how difficult it would be to do but I definitely am curious As a disclaimer, I am not asking you to do so, you put so much time and love into creating DF and I don't want to come off as some random entitled guy asking for what is an admittedly niche point of order lol
  3. Has anyone tried to use this mod in conjunction with the Weapon/Hands FOV changer (linked below)? From what I gather they aren't inherently compatible due to both mods compiling a new mods.dll. I have tried installing Darkness Falls, installing the modlets required for FOV changer, and then recompiling using DMTViewer however upon starting the modded game I run into numerous errors. Is there any way to make both of these mods work together and if so how would one go about doing it?
  4. This mod looks amazing, does anyone happen to know if it is compatible with Darkness Falls and/or SMX UI mod?
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