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Skippy5

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Everything posted by Skippy5

  1. Is the goal of the new system to standardize and flatten the progression through day 50? I came here and read for about 1.5 hours trying to understand to vision, so I can provide some input (it seems to have been appreciated in the past). I know I play different than others and don't expect for the game to be developed for my playstyle (I will use mods for that later). I have played HC for some time (if I die, I reset). I typically make it to day 60 before I get bored and force a reset anyway. After upgrading to A21 and now my fourth death (two because I am a dingbat and two of which I think were bugs, as I just randomly died and the log said <playername> died), I have decided to just play for a while, not reset, and wait for mods or a future update to play again. This is because the new system feels very standardized with much less replayablilty (at least for me). It used to be starting over was exciting. The loot, recipe drops, etc made the play different each time. With the current system, it is very much the same with each reset. This is fine if the goal is to slow down progression, standardize, etc so that the eventual story can be added with the game. Making it move of a single play through game. However, if that is not the goal, then I think there need to be changes and would be happy to share my experiences.
  2. I have been playing quite a bit - day 8 only found two wrenches... i noticed I was only level 4 so I turned up XP and loot just now. I have no idea how to find fossils though - are they underground anywhere? I don’t have a big rock outcropping near my base.
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