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Dosu Kinuta

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About Dosu Kinuta

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  1. Hello fellow 7D2D buddies! So I've been seeing lots of good mods that add new stuff to the game (weapons, portals, entities, etc)...so I thought that a 40k mod would be just awesome. The idea came to mind when seeing the portals from the Darkness Falls mod, and I was imagining "Man..it would be awesome if it had 40k daemons to simulate a daemonic incursion". As for weapons I see only the boltgun, lasgun and chainsword being basic, so no need for tens of different weapons. What do you think about a 40k mod? Of course, it would have more potential after npcs
  2. I may or may not be wrong, but he is not really concerned about hunger and thirst balancing, he is implying that the game is "too easy" and he tries to find subtle methods to say it just to convince Madmole to make the game harder, in which case play with the HARDEST DIFFICULTIES possible and problem done. After you did that for a while and it's still easy (which I doubt it's going to happen since selecting all the hard difficulties at the same time it's really a nightmare and pain in the neck) then come and suggest new things to make the game harder and then wait. I mean, come on
  3. Modify the xml files, increase spawn rate, lower the exp rate, put the zombie speed on nightmare all the time, have horde night everyday, play on the hardest difficulty, there you go, now you can survive rather than thrive. You're welcome.
  4. Thank you for not bashing me because of some preferences! I totally enjoyed your reply, you had every right to just ignore me or be toxic towards me since I know that the AI topic was brought up many times. Can't wait to see what you guys will add to the game!
  5. Yes Joel, we did upgrade and played for more than 1 week on the last version (at least in my case) before commenting here..however he is right. Not saying the AI or the game is bad or anything, not saying that you don't make progress with the game or that we don't appreciate it...it's just that...the AI doesn't feel zombie like, WAY TOO SMART and some of us still feel that way. If I were to log the hours played on 7 days to die...I'd say that 85% of the time is spent playing older versions. You just can't change this Joel no matter how shocked you may be to hear it, some of us prefer the ol
  6. Perfectly explained. By using NitroGen map generator I managed to get the dream maps...way better than anything vanilla has offered (not to say vanilla RWG is bad, but it can be improved a lot). I just hope Madmole won't just be like "Well, then continue to use the NitroGen map generator, no need for us to add so many map gen options if modders can do it already".
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