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About GaleKast

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  1. OK so I installed the mod via mod manager. I was just wondering how to utilise the nitrogen prefab list, where abouts is it, where do I need to put it and how do I get nitrogen to use the ravenhearst prefabs? many thanks in advancd!
  2. Sorry, performance doesn't suck. It sits at 60fps with zero hiccups for me now with vsync on. Runs beautifully. A17 had fps drops all over the place for me. Now it runs smooth as hell.
  3. It was boring inside. Headshot with club, back pedal, headshot with club, rinse, repeat. At least now there is a degree of unpredictability about melee combat.
  4. Love the new rage mechanic. A17 melee was so dull, now at least there is a bit of a risk to wading in and needing to think carefully and keep some stamina to get away if needed rather than just swinging til they are red mist. Wouldn't mind an audio cue possibly but I think that might take out the danger of it all to be honest. Rage mechanic is one of the better things they have added this alpha and I would hate if they removed it to appease people who can't or won't adapt or just want to swing/backpedal with zero risk.
  5. Those have been my settings so far.. If I use those at 1080p I get about 90FPS average, if I drop down to 1600 x 900 then I get 130FPS, haven't seen it dip below 110FPS on 1600. This is on a i7 4790K, 12gb Ram, GTX 1080 8gb.. I am getting better performance using higher settings in A18 than I did in A17 and the skipping, random pauses seem to have all but gone for me.
  6. I like the feature, I think maybe it currently happens a little too often. Clearing out a POI becomes a game of cat and mouse, especially with a couple of zombies getting in the way and accidentally triggering rage mode on both. Could tone down the percentage chance of this happening but keep it in game as it is a nice new challenge!
  7. I have to agree there are not enough zombies currently, or it doesn't feel like there are.. The POIs are better for it admittedly as it seems to be more "realistic" in numbers inside houses (the pawn shop I raided had about 9 total and a vulture on the roof, much better than the 35 that appeared out of cupboards in A17!) however, walking around the town/cities I feel like I see more wolves than I do zombies. I feel like you should always be able to see a couple of zombies on the streets of a town/city if not more. They feel empty and it is a shame, overall I like A18 so far, but the lack of a threat outside of POIs could do with some work I reckon.
  8. GaleKast


    Been trying this out and really like the core version so far, love the changes to crafting etc... Just wondered, I am getting a lot of close range pop in for rocks and other small items, like maybe 5 feet away and moving back and forth makes the rock disappear and reappear.. Is there anything I can do to fix this? View distance is maxed as is LOD.
  9. Ah ok, thank you, will go crowbar hunting!
  10. So I am trying to build a motorcycle but am struggling with the chassis with the gas tank and exhaust.. Are these just random loot drops or can you actually get them from wrenching down cars/motorbikes?
  11. Thank you to both of you, I will give it a go and if that fails I will wait for the updated prefab list
  12. Hey, just tried running this with the updated Ravenhearst using the prefablist generator listed on the 1st post. Unfortunately it got so far then I got a heap of errors saying there were no houses, outback pois, car lots etc defined in the prefab, not sure what to try from here but any help would be greatly appreciated as this is quite frankly the best world generator and having it work with Ravenhearst makes it even more incredible! exporting (1/3) exporting (2/3) image saved: C:\7D2D\NitroGen_WorldGenerator (2)\NitroGen_WorldGenerator/output/NitroGenMap/genHM.png exporting (3/3) image saved: C:\7D2D\NitroGen_WorldGenerator (2)\NitroGen_WorldGenerator/output/NitroGenMap/biomes.png ... terrain generation ... DONE ... ... running world mapping ... Warning: prefab list does not contain POIs of type houses Warning: prefab list does not contain POIs of type industrial Warning: prefab list does not contain POIs of type trader Warning: prefab list does not contain POIs of type mountain Warning: prefab list does not contain POIs of type farm Warning: prefab list does not contain POIs of type hillbillytrailer Warning: prefab list does not contain POIs of type hillbillyjunk Warning: prefab list does not contain POIs of type oldwest Warning: prefab list does not contain POIs of type carlot
  13. So I have just started playing Darkness Falls and made it to the 1st trader, when I go to the traders inventory, this is what I see.. Can't sell anything at all. Not sure what has happened.
  14. I may be being quite dumb but is there a way to make this load up the Ravenhearst POIs? I assume it has a heap of custom ones included as there are loads I never saw in vanilla. Would love to use this combined with Ravenhearst but have no idea what to do or combine!
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