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About Lako

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  1. Thanks @Sphereii, That did the trick.... I was so worried about the rest of the syntax I missed such simple thing. Purpose of // is to start at that line as I understand, so I can avoid typing to long strings in such instances?
  2. Hi All, Maybe someone could point me in the right direction, I am trying to modify value on a perk. It is from darkness falls mod, but this should not matter. I run into similar problem modifying random brackets on vanila game. Anyway here is xml code: <perk name="perkASMiningTools" parent="skillMiningTools" max_level="100" base_skill_point_cost="0" name_key="perkASMiningToolsName" desc_key="perkASMiningToolsDesc" icon="ui_game_symbol_mining"> <effect_group> <requirement name="HoldingItemHasTags" tags="perkMotherLode"/> <passive_effect name="BlockDamage" oper
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