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eXSe

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Posts posted by eXSe

  1. Never thought of underground bases as impenetrable wall of dirt... and they were if we're being honest. But, nerfing the fall damage for zombies was, kinda, a @%$# move clearly aimed at making underground bases less viable.

     

    Having said that, I guess there should be a way, fiddling with some files, to fix that travesty and grave injustice 🙂

     

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  2. Don't know really what to think about pigeonholing you to use certain weapons with certain armor. It's just like classes now do 🤔

     

    Maybe there should be more slots on the armor (in general), so you can put in different (new) mods that give you weapon related stuff (like the bandolier does), but keep the armor clean of those stats.

  3. I think something could be done with some tinkering with the XML's... I would try messing with entitygroups.xml in data>config folder.

     

    Of course, first do a backup of the original file :)

     

    Then, try to replace the ones you don't want...

     

    <entitygroups>
        <entitygroup name="ZombiesAll">
            <entity name="zombieBoe"/>
            <entity name="zombieJoe"/>
            <entity name="zombieSteve"/>
            <entity name="zombieTomClark"/>
            <entity name="zombieMoe"/>
            <entity name="zombieYo"/>
            <entity name="zombieBusinessMan"/>
            <entity name="zombieArlene"/>
            <entity name="zombieDarlene"/>
            <entity name="zombieMarlene"/>
            <entity name="zombieSkateboarder"/>
            <entity name="zombieBiker" prob="0.3"/>
            <entity name="zombiePartyGirl" prob="0.3"/>
            <entity name="zombieUtilityWorker" prob="0.3"/>
            <entity name="zombieJanitor" prob="0.2"/>
            <entity name="zombieNurse" prob="0.3"/>
            <entity name="zombieSteveCrawler"/>
            <entity name="zombieFatHawaiian" prob="0.3"/>
        </entitygroup>

     

    With the one you do want...

     

    <entitygroups>
        <entitygroup name="ZombiesAll">
            <entity name="zombieMaleHazmat"/>
        </entitygroup>

     

    This is just the first entity group from that XML and you have to do them all, so you have your work cut out for you... and I'm not even 100% sure that it will work. But hey, it's an idea :)

  4. Game is definitely worth it.

     

    As far as gameplay goes, you can set it up (with in-game options), or mod it (external mods) to your satisfaction pretty easy.

     

    Playing with pretty high-ish settings on:

     

    Windows 10 Pro

     

    Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz   3.20 GHz

    16.0 GB RAM

    GTX 1650 4GB GDDR6

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