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SrslyGTFO

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About SrslyGTFO

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    Survivor
  • Birthday 04/22/1970
  1. If memory serves, the small bunker won't reset, but you can find more than one. The final bunker can be a Tier V quest so it can reset, and there can be more than one of those as well.
  2. I appreciate the effort anyway. Looking forward to any updates you have in the future.
  3. There are some new trees in the game (forest and desert biomes). Oranges, Apples, Coconuts and Bananas. One hit with an axe will "harvest" the tree. Don't chop it down, let it regrow. You can sometimes get a seed (later you can make seeds) that you can plant anywhere. You can eat fruit without worry. It won't give a lot, but you'll survive in a pinch.
  4. Seriously, eat lots of fruit. It'll keep you going until you learn to cook food properly.
  5. Eat fruit. Lots of it. Hmm, I found a little @Kage848 Easter Egg in a random yellow bag drop. Gives 15 skill notes, sweet! Fun thought: it would be pretty sweet to have some ultra-rare base decoration items you could find either in loot or as special quest rewards. How about mob heads?
  6. Put the feed in your hotbar, right click on the snare/coop. No hammer needed.
  7. Go here using a Chrome-based browser: https://kui.github.io/7dtd-map/ Drag your map files onto the page as directed In the PreFabs Filter, type "book". Take down the coordinates of the POIs listed. Profit. EDIT: Don't do this if you care about any map-based spoilers. If you just want coordinates, open the map's prefabs.xml in a text editor, search for "book", take down the coordinates by each match.
  8. SOooooo, a Demon Zombie Vulture?? O_o
  9. Quest thoughts: Are there any plans to add "timed" quests? Examples: When NPCs are added, you could have a time limit to rescue an NPC holed up in a POI before the zombies kill them and you lose (if you win, they just run off. When bandits are added, you could have a disarm quest, where you have to disarm a bomb mechanism before it obliterates the loot room. There could even be quests where if you accept it, the timer starts immediately, like recovering a medical bag from a POI for Jen, where the meds will expire if left in the open too long. Timed quests would have h
  10. @madmoleLove the new zombies, except the construction worker reskin of the janitor - that one seems lazy, unless you're testing clothing options. Also starting to notice a visible difference in art styles - one has matte textures, and the other is very shiny. Will there be another pass to help standardize them, or add little details like gnashing teeth animations or better punch animations? Still great work, just wondering!
  11. Ugh, is there any XML edit to reenable it?
  12. Look for this line while the game loads:
  13. You can see the next calculated horde night in the debug screen [F1], when you load your game.
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