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SrslyGTFO

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About SrslyGTFO

  • Birthday 04/22/1970

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  1. KingGen can covert the raw files to PNG as well
  2. Boooo, you've dashed my belief that Joel can never be wrong, and now I'm depressed. 😛
  3. So, the new spider zombie. Joel let it slip in the stream that it climbs. Is this true, or was he mistakenly thinking of the old A15 mechanic? Since Joel is NEVER wrong, it climbs, right??
  4. It's happening! Also setting my alarms, see you guys there!!
  5. I could have sworn @KhaineGB mentioned something in 19.6 required a new game. Is that still a thing?
  6. Question: do I need to perk into explosives for dismemberment to kick in? I had a full stack of 20 from a quest reward, thinking, "this'll be fun with the next horde", and they did nothing at all in practice. Not a single dismemberment in a huge horde. Maybe I got unlucky? It sure would be fun to have the zombies go flying with explosions -- even if they aren't really hurt. Funny side note: I ran into some football players yesterday, and they jogged at me, something I've never seen before
  7. I've been testing this mod a little bit, and right away, my least favorite part is how useless explosives are. Pipe bombs and grenade only do 1 damage, no matter what you do. If anything, they should be more effective, and cause more ragdolling, stuns and dismemberment if possible. If I remember correctly, explosion damage is a bit buggy with this mod. Other than that, the change to the pacing is quite exciting.
  8. But did you unlock the coffee recipe?
  9. I just stumbled upon this wonderful tool, and look forward to many new adventures using it. I hope you plan to update it when the new vanilla RWG drops, as I love the customizable features you've added. Thank you so much for your amazing efforts.
  10. Supposedly if you shoot off their limbs, they're still supposed to be able to bite you. Kinda hard with that mask in the way.
  11. Ah well, that's fine. A20 will be that much more dope.
  12. Is 19.5 going to have these changes (#1 & #3)?? Looking forward to the updates and restarting my playthrough.
  13. I think you need to go make your own mod. You clearly have no respect for the work put into this one. Until you actually do something this extensive, you have no business coming in here and whining about anything. You don't even understand how certain features may not work when new alphas are released. This is you right now: "Waaaaahhhh, a feature I liked two alphas ago isn't here, put it back now! I don't like this new feature, take it out! Do what I say, because despite never creating anything, I know better! Waaaahahhhhh!" Don't like the hazmat armor mods? How about you make a DF mod that removes them from crafting and stop crying about it? Can't do it? How about you IGNORE THEM?
  14. If memory serves, the small bunker won't reset, but you can find more than one. The final bunker can be a Tier V quest so it can reset, and there can be more than one of those as well.
  15. I appreciate the effort anyway. Looking forward to any updates you have in the future.
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