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AlexBLR

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Everything posted by AlexBLR

  1. I fall into the same idea: Jars should be returned back but only as a container without returning the ability to get the clean water easily by cooking on campfire. Just because it's a king of strange things, you getting not the raw water but a water with the container and after use the container it is disappear. Higher living days have higher water requirements and what you have now? Dews? Hey, we can build a moto, can do the electricity.. but we can not produce water using electricity? Just in-complete feature. At least need electric dew, and the filters... should have tiers and they should not be unlimited. Poor filter will gave you 30 jars of water and gone. S tier gave you 150 jars and disapear. No way to craft the filter, only buy or find. haha, this is was always my favorite source of brass. Just burn the money! I'm still confused, why they added so many brass in loot? Break the doors, burn the radiators, burn the money. Brass never was a problem.
  2. In A21 the jars and ability to make a murkly water is removed instead of this a water filters is added with a low-level water collector which produces water jars for a long time with not so good results. It's a poor for a late game playing, on 40 days I have 3000 bones, a lot of food... everything of this is stuck on having a water! A have no idea was a coop or pvp is dead for now just from this... I have a 15 water collectors and this is not enough. Is more looking like devs just forget that some body is playing after 21 day. Please make the water filter filter be a resource limited, which will be consumed by workstation to produce a water. Once resource is get used - filter is broken. Broken filter can be only replaced with a new one. Lets the water filters have tiers too, from poor filters to the best of the best, the quality is amount of jars that can be produced from filter. Each tier of water filter have a number of jars that it will produce before get broken. Gray - 40 jars Orange - 60 jars Green - 80 jars Blue - 100 jars Purple - 150 jars Lets workbench consume water filter resource over a time e.g. you have a water collector and a grey water filter, over a time the collector will produce 40 jars of clean water then filter is get broken and should be replaced with a new one. Add higher tier water filtering machines, since the game have electricity stage. Why not put a barrel and a pressure motor which will pull water from barrel into pressure trough the water filters to get the jars? That is the modern way to filter out ground water sources into clean water. Production time 10seconds by default and get lowered by workbenches skill. A21 still have a bucket in craft (for what?!) why not use it again to (re)fill the workbench with the water that should be filtered? Nothing changes to water filters here, you still need to re-buy them or find out in loot in the world, shows will sell a good filters only if player have a good barter and tasks experience (get 6 level quests). In earlier stages player almost cannot fund a filter with 100% resource. Filters in the world A world after disaster, abandoned and full with the dead where ground water can not be used. So filters should be a brilliant always. A 100% filled filer here is a RARE, a high tier filer filled with 100% is super rare item. Player can find filters in POI workshops from Gray to Green. Blue can be also find in Medical POIs, purple it is a military resource can be find out in military POI and dropped from military Zombs with a lower chance. Shops will respect to the filters as well, it is a RARE for them too. To have good filters in trade, player should do a lot for the trader. Thanks.
  3. Any normal player stats? Does player be stronger while hard working instead of "press button to carry 50 TONNs while you can not pass 100 meters without coffee break"? I mean player actions should train basic stats, book can help this be more effective but nothing more. Really, 100 level you can do a lot but still running like flying brick.
  4. Just working beds, sleeping bag and etc for the rest and time shifting. In some times I just do nothing at night. How I can spent this time quickly? I can't. Except dm in console. Would be nice set time for a sleep, or just "sleep until sun rising". Of corse in this time anything bad for player (zombies knocking in a door, house block damage, or just alarm is ringing), should waking up the player. Except zombie rising events (each 7 days, but not when player wait zombies at 7 night, and thay came early or after that day (you intro this world setting in 17a)
  5. AlexBLR

    DMT Modding Tool

    Hello, is there any info about how to get all game classes/objects within description? Does any idea how to hook recipe searching mechanics?
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