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BoQsc's Achievements


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  1. I downloaded one of the UI mod 7DTD-fpsHUD Mod . I keep on wondering why this is happening in the 7DTD-fpsHUD Mod Once I reach the end of the Toolbelt (8th slot) using mouse scroll wheel, this error pops up and I'm not sure what to do to fix it. Anyone have this experience in 7DTD UI modding? IndexOutOfRangeException: Index was outside the bounds of the array
  2. My client computer not having enough RAM was one problem. (haha) You are correct. It was one of the mods: The intercepting old Dedicated Server mods I left by accident when I tried them: ServerTools or (and) CoppisAdditions (these are even binary and directly modifies? or communicate with the 7dtd Dedicated Server binary itself)
  3. I restarted my 7dtd client and it seems that there are no more problems. I think I resolved this by understanding that the 7dtd game client I used did not have enough ram. The computer I used exceeded the amount of RAM. This is resolved I think.
  4. Update: I disabled mods. Yes I did have had few harmless ligthweight mods. The zombies started to move again. But the heap in the in-game F1 console still shows 12000 MB = ~12GB Max is shown as 13000 MB = ~13GB Chunks: 617! CGO: 252 Ply: 1 Zom: 0 Ent: 9 (309) Update: Dedicated Server and the client is in Alpha 19.5 version Old Update: Shutting down the server does not seems to fix this as of right now. I'm always alone in the server. After walking around the map for a more than an hour with high velocity vehicles and flying around the map as an admin, I noticed that map and zombies stopped to load. Also Zombies stopped to move around and react to me. https://youtu.be/Q9X7Vh3u3_k One more video about not moving zombies and animals to prove a point: Rejoining the server only fixes the issue for a minute or less. RAM on the Dedicated server machine: 8GB As reported from the server TOP command, Dedicated server only uses 30% of the CPU (2.4 GHz, double core) and 25% of RAM (2GB) TOP command in linux: Free command in Linux: This is what F1 in-game console shows: (I added here my own comments to what I see) The server Log file output_log__2021-07-03__16-19-50.txt
  5. Could you share the latest working modlet of action skills?
  6. I'd like to know if it would be possible to make a progression modlet, where a player would get better by repeating the actions. For example: * After passing certain amount of digged blocks - the blocks are digged faster. * After using a bat as a weapon for a while, the damage by using bats to kill the zombies will increase. * After walking for certain amount of time, you get faster at walking, sneaking and running. * After being underwater constantly, you get to stay longer while being under water. Maybe there were some trials to do that before, you can link it here in the comments.
  7. Is it compatible with this one? http://7daystodie.com/forums/showthread.php?10677-Unity-bugfix-7dtd-8-x-Gamecrash-fixes
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