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PAL-18

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  1. I have a bug to report. Choosing one city from advanced settings does not generate one city. It still generates many.
  2. I asked cause back in A17 or A18 i had a dedicated server me and 1 other person played on. We built a base in a POI, had sleeping bags down along with a claim block and the POI still reset when a quest was accepted at that POI.
  3. I read from a few sources (reddit, steam discussions) that putting down a land claim block in a POI prevents that POI from resetting from a trader quest. Is this actually true? If so, can a dev confirm?
  4. I tried following both instructions to get a nitrogen map (both the default 8K size and a 14K size) and the dedicated server keeps crashing on startup. Any idea what im doing wrong?
  5. I use server manager's /home feature for teleporting and i have reuse timelimit to make it harder.
  6. I have a bug to report regarding the teleport command: 95% of the time, when a player is teleported to another region they fall into an infinite void. They have to disconnect and reconnect to spawn on the ground (it happens above and below ground). I think i know what's happening too; its taking a couple of seconds longer for the blocks to be loaded and since its not loaded, the player just falls through where they should be. One way that would fix this is to freeze the player in place for a couple of seconds (configurable) to give the blocks a chance to load/render. This got worse in recent versions, 2 or 3 versions ago it only happened 50% of the time. My 7 slot server specs are more than enough and yet this is still an issue: Intel Xeon E3 1245v2 (3.4Ghz with 4 Cores, 8 Threads) 32 GB Ram 128GB SSD Hard Drive 1Gb Connection Hosted at a datacenter
  7. Is the current version compatible with A12.1 or are you working on an update?
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