I tend to look at balance by ability trees, not specific weapons. Agility seems to be in a good place but could use some fleshing out. Bows have good synergy with stealth but would like to see some bleed broadheads to compliment melee blade bleeds. Bows should not try competing with guns, so a bleed arrow would give a light armor stealther the ability to kite and inflict damage over time, then go in with the melee finisher.