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Posts posted by SpecialKay
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I love the trees, but forest seem less dense?
i fix by changing prob of pine trees. still have your trees but not as common as vanilla and thicker forests:<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeJuniper4m']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine12m']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine19m']/@prob">0.0015</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine27m']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine31m']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPineDry21m']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine41m']/@prob">0.002</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakLrg01']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakMed01']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakMed02']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakSml01']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeFirLrg01']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine48m']/@prob">0.001</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeTallGrassDiagonal']/@prob">.1</set>
<set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeShortGrass']/@prob">.1</set>1 -
Thank you! I wait until later to download new version with entity group.
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I had bug where stabbing zombies in head made game freeze.It happen 4 times and i removed it. was that fix in today's patch?
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use shovel on pallets. Club and knife are popular now. sledge is good, but more stamina
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Try this? there is 2 maps like what you ask, and few others similar
https://www.nexusmods.com/7daystodie/search/and this is how it done: https://youtu.be/rakJV55W2Dc
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ok i try that. thank you
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i search config files and found it in Loot.xml
I do not have oaks pets. Do i need it?I tried mod with no other mods in folder and still got same error
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When i try this mod, I get error message about this missing
<item name="GuardTurretStuner" count="1" prob=".021"/>
game still works.
what is it? is it important? should i delete line? is it mispelled?when there are no other mods, still same error
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Oxide
I could not get /home to work. I read somewhere that oxide was problem. I removed oxide and that fix issue, but now i cannot use autobroadcast.
Is there a way to fix it so oxide works? Or maybe a way to make a /rules list via chat command?
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Telrics Horses A21
in Mods
Posted
The animation not working for me. horses look like they just standing when moving. is this normal?