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SpecialKay

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Everything posted by SpecialKay

  1. The animation not working for me. horses look like they just standing when moving. is this normal?
  2. I love the trees, but forest seem less dense? i fix by changing prob of pine trees. still have your trees but not as common as vanilla and thicker forests: <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeJuniper4m']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine12m']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine19m']/@prob">0.0015</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine27m']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine31m']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPineDry21m']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine41m']/@prob">0.002</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakLrg01']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakMed01']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakMed02']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeOakSml01']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeFirLrg01']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeMountainPine48m']/@prob">0.001</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeTallGrassDiagonal']/@prob">.1</set> <set xpath="/worldgeneration//biome[@name='pine_forest']/decorations/decoration[@blockname='treeShortGrass']/@prob">.1</set>
  3. Thank you! I wait until later to download new version with entity group.
  4. I had bug where stabbing zombies in head made game freeze.It happen 4 times and i removed it. was that fix in today's patch?
  5. use shovel on pallets. Club and knife are popular now. sledge is good, but more stamina
  6. Try this? there is 2 maps like what you ask, and few others similar https://www.nexusmods.com/7daystodie/search/ and this is how it done: https://youtu.be/rakJV55W2Dc
  7. do slot machines not run on 19.4? i tried with and with no mods and it isnt working for me. 

  8. i search config files and found it in Loot.xml I do not have oaks pets. Do i need it? I tried mod with no other mods in folder and still got same error
  9. When i try this mod, I get error message about this missing <item name="GuardTurretStuner" count="1" prob=".021"/> game still works. what is it? is it important? should i delete line? is it mispelled? when there are no other mods, still same error
  10. Oxide I could not get /home to work. I read somewhere that oxide was problem. I removed oxide and that fix issue, but now i cannot use autobroadcast. Is there a way to fix it so oxide works? Or maybe a way to make a /rules list via chat command?
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