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Everything posted by custom_hero

  1. Generated 10 worlds with different settings. The generator is poor. much worse than nitrogen. sorry for the bad feedback
  2. Well, when will the A20 be released? how do you like the idea of separating the traders in weapons, recipes and transport? By the rdr type. The characters on the map are scattered, which give the quest. Just copy the idea from rdr. The world would become more interesting, you would need to study it every time, drive around the map to get a quest, or to buy a recipe. will there be random events on the map in the future, such as helping a stranger, fighting off zombies, wolves, vultures, etc. now I just found a trader, no more need to go on the map to look for anything else.
  3. I have been playing with combo pack+A19 since b153, it was not difficult to port from A18 to A19. I played more than 100 hours with compopack+ A19, critical errors that cause the console to open or crash out of the game, was not
  4. those who read this, what do you think about it?
  5. nitrogen at least good due to the fact that the world can be finely adjusted. At the moment, it is much better than the standard RWG. I think the game generator will never be better than nitro, since initially the goals are set different. Perhaps for someone this is a disaster)) but not for fans of the game.
  6. can you add the duration of the stone age in the game settings.
  7. universal answer. Do you think it is possible to add graphic settings to the game, the level of color saturation, from black and white to rich, as it is now? Like in dying light. I dont like the texture of ground in the desert. colors are too rich. The desert is just red. let's say I would set the saturation to 70-80% and everything in the game would look great
  8. <item name="gunBotT3JunkDrone"> <property name="CreativeMode" value="None"/><!-- No, it's not ready and we don't want you to show something that looks bad. 😃 -->
  9. so when will the release be? day, time, CST
  10. It’s sad that all the water in the world is useless. do you have any thoughts, add to the generator, new placement zone types. so that the generator identifies large lakes as a new placement grid, and spawns water prefabs on it. Like vessel by Pille. can you add new type lanscape: water. so that you can adjust the amount of land covered by water through the slider.
  11. 1) please add a couple of textures for the storage box. such as: for sale, fuel, building materials, raw materials, parts, mods etc. 2) add a boat model. that’s enough for us until you recycle the water and create a working boat. Modcreators use this model for create something working. Players, servers, can be played without loading boat models. 3) Create quests. Make a quest to repair or build an antenna, bridge, turret, etc. A quest for powering an object. A quest to deliver a box to another trader. quest to deliver resources to the trader. 4) remove the possibility to adjust the gamma or limit the diaposon, as in other survival games. For 4 years, played with over 500 people no one uses light. All twist the gamma. 5) add electrical appliances, forges, microwaves, ovens. The game has electricity, I don’t understand why not finish it. 6) modify the server part, there is not enough opportunity to work with zones. Modified quests do not work on a dedicated server. i wrote about this in detail in the forum. p.s with love, a fan of the game played 2000 hours with friends, with the same avid players
  12. i know. it was a question of whether it is possible in future versions to implement this? For example, set a standard height for the border of the world. And create POI based on this height. like a POI Vessel by Pille all you have to do is create zones that will use the borders of the world. New placement zone type "border"
  13. I will repeat 1000 times. Add textures for the storage box. (textures with money, building materials, resources) Add a model of any boat. Drones, turrets, are you serious? 30% of the world is water. Make it useful, we need boats, fishing rods, water pois Add the possibility to power, electrical appliances (bridge, doors, light bulbs) from multiple sources. so people can open the electric door on the other side too, right now electrical appliances are a useless thing. Add the possibility to disable in the server settings, zombie bomber. a lot of players with whom I played would like to be able to play without a bomber.
  14. Hi Damocles, is it possible to do, new placement zone, "map border", to create poi on the border of the world. i use setting, the border of the world is water. I want to create a poi, for example, ships or oil platforms on the border of the world, on the water.
  15. at the easiest level. with walking zombies.
  16. The game lacks an invisible block with a radiation effect. Create poi with radiation, wasteland with radiation, etc. whether the addition of such a block is planned? Please add to the game the model of any boat. Just a model. You need to add literally 3-4 textures for the storage box. Nothing more is needed. it will be the best A19
  17. I am looking for a mod for the gamma limit so that the player can not set more than limit. please tell me how to do this, or share a link to the mod.I know that such a mod is installed in ravenhearst, I tried to use the mod from there, it does not work.
  18. Please tell me how to remove a collision from corpses of UMA zombies? I had to remove the mod, as it’s not realistic+not comfortable when you can’t just step over the corpse.
  19. Is there a link to the GammaLimiter mod?
  20. what to write in infoticker.xml to show how much is left before autoshutdown? How can I connect a game chat with a discord? would like to have wipe zones how to insert servertool phrases into infoticker?
  21. please consider changing the game parameter loot abundance. EDIT by madmole, off topic.
  22. loot abundance setting does not work properly
  23. zombies ignore the lower block, put the wood frame in the doorway and that's it, the zombies endlessly try to get you, they beat the block occasionally. at this time you calmly kill everyone, no matter whether it is night or day, whether they run or not. the same story if you put 2 frame blocks on top of each other and climb in there, kill all the same easly, the lower block is also ignored.
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