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UbberN00ber

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Posts posted by UbberN00ber

  1. having issue with trees growing thru the prefabs causing some of them to collapse i made a new map and deleted dtm processed file before anyone logged into game but i still have trees and after server restart dtm splat3 and splat4 processed files are back... any help would be great TY

  2. hello, i did several tests but it doesn't work I tested with the @ before the image and I tested without the @ before the image. I respected the dimensions of the image 603,346 and 900,500 The images are on a website and work perfectly. Here are the pictures (don't laugh I installed pictures to test)

     

    image 603,346

    http://egliseprotestanteans.info/images/test01.png

     

    image 900,500

    http://egliseprotestanteans.info/images/test02.jpg

     

    <configs>
    
    
    [color=#ff0000]<!--[/color] CRAFTING SCREEN IMAGE (DELTE THIS ENTIRE LINE TO USE)
    
    <insertAfter xpath="/windows/window[@name='emptyInfoPanel']/rect[@name='contentCraftingInfo']">
    <texture name="ItemBackground" size="603,346" depth="10" pos="0,-46" material="Materials/Transparent Colored" texture="http://egliseprotestanteans.info/images/test01.png"/>
    </insertAfter>
    
    CRAFTING SCREEN IMAGE (DELTE THIS ENTIRE LINE TO USE[color=#ff0000]-->[/color]
    
    
    [color=#c0392b]<!--[/color]LOGIN SCREEN (DELTE THIS ENTIRE LINE TO USE)
    
    <append xpath="/windows/window[@name='serverjoinrulesdialog']/panel[@name='content']">
    <texture name="ItemBackground" depth="10" size="900,500" texture="http://egliseprotestanteans.info/images/test02.jpg" material="Materials/Transparent Colored" pos="0,0" />
    </append>
    
    LOGIN SCREEN(DELTE THIS ENTIRE LINE TO USE) [color=#c0392b]-->[/color]
    
    
    
    
    [color=#c0392b]<!--[/color]
    IF USING LOGIN SCREEN CHANGE BELOW LINE IN SERVERCONFIG.XML SO THAT IT POPS UP
    
    <property name="ServerLoginConfirmationText" value="." />
    [color=#c0392b]-->[/color]
    
    
    
    </configs>

     

     

     

     

    Thx

     

    you have everything commented out <!-- --> remove those at the beginning and end of codes

  3. does csmm work with a enjin website store? if a players buys a package can it somehow send that info to csmm to give the player the items? i understand that it would somehow have to know the user on the site and to match the user on game, but im wanting to somehow have this work any ideas? ty

  4. if i want to remove some of the zombies is setting the prob to 0.0 work? and also do need to do that to all the gamestages also or just in the groups? like below

     

    <append xpath="/entitygroups/entitygroup[@name=ZombieBadassGroup]">

    <entity name="zombieFireBoss" prob="0.06"/>

    <entity name="zombieMoePukerFeral" prob="0.0"/>

    <entity name="zombieSilentDwight" prob="0.0"/>

    <entity name="zombieGunner" prob="0.0" />

    <entity name="zombieFireElf" prob="0.0" />

    <entity name="zombieScreamerBoss" prob="0.04" />

    <entity name="zombieShocker" prob="0.13"/>

    <entity name="zombieBikerGiant" prob="0.0"/>

    </append>

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