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kamakazi

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  1. Like the title says, in A20 the rally point marker, the big yellow thing is not to be found, it is on the HUD and all but there is nothing to interact with, also it's in the middle of the road and not att all by the ranch house 05!?
  2. Navezgane works just fine, but as soon as I try to generate a random map the game stops generating the map and the as soon as I click a button on the mouse or keyboard the blue spinning windows pointer shows up and the screen goes grey and the game has crashed, I had the same issue when A19 was launched. The console popped up once and said something about memory usage? Has anyone else had this issue?
  3. The game is literally unplayable, frame rates are erratic between 10-58 fps, until this is fixed, Im not playing anymore. Alsp perma death makes it too frustrating. I hope someone makes a better MOD for A17. But I give Mr Spyder a 10 for effort!
  4. Thank you brother, that really helped! Much Love!
  5. Grain alcohol? I built a still have the ingredients, but I can't make Grain alcohol, and there is NO recipe neither in the skills or in any books? i though maybe the chemist or doctor had it, but they dont seem to start with this recipe either?? Any one had any luck?
  6. EAC console spam bug! Hi just started Starvation using the 7DTD Launcher, but as soon as the main menu comes up, I get a red spam message in the console, says something about EAC Hydra? I am running A16,4(b8), I am not running EAC neither in 7DTdie or through steam. Anyone else have this issue? Well, this MOD is down and broken I guess, I went into 7 days to die folder and removed everything that had anything to do with EAC...but still the console gives me the red text message spam about a Missing Meathod exception EAC Hydra bla bla bla...so I guess It's back to the WORKING True Survival MOD instead of this garbage fire. Too bad I heard that it was good, but unfortunately discontinued and broken =(
  7. Hi Nax! I actually figured out exactly the points you brought up! There is no way to play the way one used to play in vanilla. i have a no confrontation policy for my self now, only kill walkers, that are in the way of progress, like zombies in a house you want to explore, but if it is a puker, just call of the mission and run! Yes the kabobs are great gives you one entire wellness. And only drink Goldenrod tea nothing else! The scooter was amazing, however gas, is really hard to find. I survived til day 9 this last try. Then at 20 wellness I restarted. I havent reeally figured out the skill progression, an exaple of this is, you cant make nails til you have gotten to the second stage of woodworking, but you need nails to make 100 woodframes! And the use of the different molds for instance. The most brutal part of the game apart from dead is dead, is the need to leave your compound to get supplies, like grain alcohol and hunting for sinew, having a gash and slowly die is grim! But this was definetely the mod needed to make the game fun, I dont think alpha 17 will beat it at all, I do hoe that Spyder incorporates the new stuff to a new version of his mod though! I guess this is still a work in development? Thanks for the tips =) /w
  8. Impossible game. Hi. I really hoped that this Mod would revive the game for me, but after about 25 atempts Ive just gotten to the point where i feel this is the end of 7 days to die for me. true survival is completely and utterly impossible to beat. The perma death removes the enjoyment of the game completely! All starts out well, but as soon as you leve the confines of the building you've taken over, you die once, then never get back to your backpack, chased down every time and killed, before you know it, your down to 10 wellness. There is no way to regain any realistic amount of wellness. It's not fun investing days into the game, doing most quests then just dying then rinse and repeat. oh yeah, and when do you get to build your own base? Oh thats right after you've done all these so called quests, but to do these quests you have to traverse insane amount of the map, where you die and can then never get back without being chased down and killed, good luck finding Blue spruce in the desert! Also, as soon as you get close to a trader, the game starts to bug out, the console screen pop up over and over til you get out of the traderbuildings range. If your very lucky you dont get killed. Nope Spyder made a good attempt and enhanced many thing compared to the boring vanilla game, but unfotunately it is just to frustrating and gets boring since you never advance. 10 for effort though! too bad, it seemed fun, but without a reworking of scaling and balancing, it just dosen't work.
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