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About DarlingCows

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  1. No need for introduction just pay 100000 dukes,
  2. How do you guys think skin color changes as the skin rots. I’d imagine it turns grey.
  3. Didn’t anyone ever consider that the stronger females maybe didn’t die to zombies and are all alive somewhere else? It really a game about surviving in the apocalypse not designing a game to win a best women representation award or something. Not to mention they could all be bandits too.
  4. When does Alpha 20 dev diary come around?
  5. Yea makes sense TFP may not do something like this. If they can’t do this I hope at least special infected repeak my interest in the game.
  6. Madmole I made a topic thread in General Discussion about unique zombies and weapons. I would like to know your thoughts on it.
  7. One of the many things that I liked from Fall Out 4 was the unique/ legendary items that dropped from unique enemies that you can find as you wandered through the waste land. The other day when I was playing 7 days to die I cleared Butcher Pete's poi and right after cleared the farmer poi that had the unique boar Grace. Then I thought about what and who Butch Pete was and created a simple drawing of what I thought he might look like. Personally I would love to fight some unique enemies that are associated with Poi's and only Poi's. They wouldn't show up outside of their respective place. Obviously with The Fun Pimps team putting out new HD zombies I am sure they already have enough to do along with Bandits but I would hope that this would be far down the road content. Right above the picture I put an idea of how the unique weapon, which would be Pete's cleaver, could work along a kind of background story to it. Also should make note that Pete would be a unique zombie. All in all I feel that it would add a lot of interesting paths to the game. For example the Traders could give you this quest saying something like "This unique zombie has been creating a problem. Kill it and I will reward you". Adding to skill tree builds, for example Pete's cleaver would count as a blade working for the agility tree. Finally this could allow the option to add weapons with out messing up the skill tree. I personally really wanted a Katana added to knifes ability but that won't happen now though skill trees but a unique zombie say a Japanese Soldier at the bottom of Red Mesa could drop a Katana. Maybe this could be a thing or not but I would love to have it in game. I know it's probably now on the road map for TFP or maybe they already had a plan with special infected that I am unaware of this is just my thoughts and ideas. Pete's Cleaver: A nasty looking object. Looking at it it is covered in blood and the blade is so worn and splintered you find it hard Pete was still using it up to this day. Thankfully most of his recent victims have been zombies. Picking it up it feels cold and you feel the pretense of hundreds of antagonizing souls that were victims to the cleaver. The weapon despite its looks is still deadly and cuts though most things with easy. Bonus Stats: This weapon counts as a blade. Extra Bleeding, Armor Penetration (Or something like that).
  8. I’m not quite up to date but I’m wondering if unique/legendary weapons are on the roadmap.
  9. I think this is a bug but I was on day 7 horde which was short and after it was done I logged out. When I logged back in the horde restarted. Luckily I was close enough to my horde base to survive it.
  10. Madmole is it a bug if salvage Operations isn’t unlocking ratchet or impact driver at teirs 1-4?
  11. Is this bugged or needs to be stated but salvage operations does not unlock ratchet or impact driver. I am doing a perception build and perked all the way to 4 in Salvage operations thinking it was going to give me the recipe for the ratchet at least. When I click on ratchet and the perk hyperlink it takes me to salvage operations but does not tell me which level I will need for it. Since either its bugged cause I don't have the recipe for the ratchet nor the impact driver I am guessing they are both on teir 5? Which does not seem right.
  12. When is streamers weekend and is that the same as the preexpirmental test group?
  13. Is that a double sided axe I see in the tool bar?
  14. On the topic of zombie models, my thoughts are I think there should be some chewed or even chewed off fingers.
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