HDHQ - Textures/Lighting/Environment in Mods Posted January 15, 2019 · Edited January 15, 2019 by DUST2DEATH (see edit history) The settings I use are for maximum density as thats the level I develop/test at. You can open the biomes.xml in the config directory for any of the biome packs and reduce the spawn frequency. <decoration type="block" blockname="HDHQ_AlpineWinter1Prefab" prob ="0.2" rotatemax="3"/> Reduce that prob to something lower. For instance I have dead trees set to prob ="0.004" but you could reduce it further by either changing the 4 or adding another 0 in front. Simply changing the prob to 0.1 will halve the frequency etc. Feel free to tailor the biome(s) to your tastes. I'll let this release settle, make sure no more issues arise, then I'll begin work on bringing the baseline biome pack up to redux levels.