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GoBi

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  • Posts

    18
  • Joined

About GoBi

  • Birthday 07/04/1999

Personal Information

  • Location
    Украина
  • Interests
    Бодибилдинг, лёг

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  1. We played together for several hours, after which the game hung and closed in one of the locations. My friend got kicked from the server. Next, I turned on the game, but a friend can no longer connect due to the fact that the game itself closes. I looked in the log and found a possible cause, but I don’t know how to fix it. INF [NET] PlayerDisconnected EntityID=-1, PltfmId='Steam_76561198294422485', CrossId='EOS_000292bc300e493595728b97f8f79d8a', OwnerID='Steam_76561198294422485', PlayerName='кусочек листочка' WRN DynamicMusic: -1 was not in Bloodmoon state cache on disconnect WRN Client disconnected from dy mesh: Id: -1 Total: 0 WRN Client disconnect complete for -1 Total: 0 INF Player disconnected: EntityID=-1, PltfmId='Steam_76561198294422485', CrossId='EOS_000292bc300e493595728b97f8f79d8a', OwnerID='Steam_76561198294422485', PlayerName='кусочек листочка' INF Exited thread NCSteam_Reader_Steam_76561198294422485_0 INF Exited thread NCSteam_Writer_Steam_76561198294422485_1 INF Exited thread NCSteam_Writer_Steam_76561198294422485_0 INF Exited thread NCSteam_Reader_Steam_76561198294422485_1 INF [Steamworks.NET] NET: Dropping client: 76561198294422485
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