We played together for several hours, after which the game hung and closed in one of the locations. My friend got kicked from the server. Next, I turned on the game, but a friend can no longer connect due to the fact that the game itself closes. I looked in the log and found a possible cause, but I don’t know how to fix it.
INF [NET] PlayerDisconnected EntityID=-1, PltfmId='Steam_76561198294422485', CrossId='EOS_000292bc300e493595728b97f8f79d8a', OwnerID='Steam_76561198294422485', PlayerName='кусочек листочка'
WRN DynamicMusic: -1 was not in Bloodmoon state cache on disconnect
WRN Client disconnected from dy mesh: Id: -1 Total: 0
WRN Client disconnect complete for -1 Total: 0
INF Player disconnected: EntityID=-1, PltfmId='Steam_76561198294422485', CrossId='EOS_000292bc300e493595728b97f8f79d8a', OwnerID='Steam_76561198294422485', PlayerName='кусочек листочка'
INF Exited thread NCSteam_Reader_Steam_76561198294422485_0
INF Exited thread NCSteam_Writer_Steam_76561198294422485_1
INF Exited thread NCSteam_Writer_Steam_76561198294422485_0
INF Exited thread NCSteam_Reader_Steam_76561198294422485_1
INF [Steamworks.NET] NET: Dropping client: 76561198294422485