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chikorina

QA
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Posts posted by chikorina

  1. Congratulations on the release of the new horse mod!  I got the JP localizations in and tested.

     

    A little feedback :

    The name key and description key for buffHorseRanchUnlockNotify isn't set, and when you hit a milestone, it's hard to find out what you do from there.  The questHorseRanchUnlockItem2 doesn't appear in the craft menu unless you do a search for it.
    Also, is there something on the ranch raising the heat map?  I was getting a lot of screamers showing up around it. Maybe the burning barrels you're using isn't the poi version?

    The dust bunnies were fun lol🐇

    Localization.txt

  2.  

    actually narrowed it down to the 0-CreaturePackAnimals as soon as a burst of butterflies happen with the mod enabled it starts spamming the server with that invalid layer index, removal of the 0-CreaturePackAnimals stops the issue. so it has to be in there because all the other ones, humans fantasy and zombies dont have this issue as i checed each one one by one.

     

    Nice find! My friend's having the same problem. He has spiders disabled, so I know it's not any of the spiders.

  3. I got this from SphereII A Better Life,

    2020-01-29T09:07:08 61.658 ERR Model 'Plants/driftwood' not found on block with name terrWaterSpawner

     

    It was fixed when I replaced the model with something else.:star:

  4. 1 - NPCs that you can find and hire to farm, cook, and craft for you.

    2 - Animals that you could tame with their own bed, toy, and food.

    3 - Special NPCs that you had to find that taught you how to fish, fight, etc.

    4 - Lawnmower!

    5 - Animal farming that worked well.

    6 - Lots of special enemies that had abilities specific to them.

    7 - Aquarium (Fish tank?) that showed swimming fish.

     

    These Starvation features reproduced as modlets would be amazing.:tickled_pink:

  5. I had no trouble changing the text to Japanese in the same way as before. If you were able turn it to Chinese before, you shouldn't have any trouble with it. I'm erasing the localization texts from the modlet and adding the sittable furniture's JP localization to the end of my main localization manually though. I should probably be able to do it just by erasing the English localization text.

    A18.1_2019-11-09_08-02-23.jpg.7d0f3146bc4a85c33aa8141ae15dbd5f.jpg

    A18.1_2019-11-09_08-02-13.jpg.da7f888aef0f8f109c861e0bab9c0015.jpg

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