Hello all, Sounds like alpha 20 is goin to be amazing! I am glad to see what is getting worked on and that the structure and systems put into A18 and A19 are enduring. I was wondering if in A20 we could get a small addition to the code. I think it would be awesome if we could repair broken cabinets. This would take them from useless to having some storage. It would be just like repairing a see through/ broken block on the outside of a house. I figure it could require some nails and wood. To take it from broken with no storage to fixed with 12 storage or so, or however much normal cabinets have. This is easy enough code that anyone can do it, but I think it would be a nice feature in the base game. Especially when picking a house to squat in for those first 7 days or more. Thank you, Caz
Questions about some issues I am having. So first and foremost I love Valmod! I am really enjoying the skill system and not having progress stuck behind a lucky drop. Also the ability to scrap books into skill points is fantastic! I am having 2 issues though and I am not sure if it is a problem in the core game or something else. 1. I have had 4 minibikes go missing now in 20 game days. I know this is a vanilla problem also, so am not sure if there is a fix or anything, but it is quite annoying, especially when you have valuable things in the basket. For now I disassemble my bike before logging off of each session. 2. Twice now when logging in I have had the engines inside my generator disappear from existence. Some of them were 500 plus and quite annoying to have them gone like that. If anyone has any experience with this, please let me know if there are fixes or if it is just the way things are for now. Thank you!