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Zombie-Dead

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  1. Hi there, I have a slightly different issue. After exiting and restarting my savegame, I lost all vehicles. Near the end of the log of the first game it says: " VehicleManager saving 3 (1 / 2) 2020-11-25T19:55:47 2812.859 INF Time: 46.70m FPS: 58.80 Heap: 1542.6MB Max: 1652.6MB Chunks: 254 CGO: 176 Ply: 1 Zom: 2 Ent: 8 (59) Items: 4 CO: 1 RSS: 4928.5MB 2020-11-25T19:56:17 2842.865 INF Time: 47.20m FPS: 59.64 Heap: 1558.0MB Max: 1652.6MB Chunks: 254 CGO: 176 Ply: 1 Zom: 2 Ent: 8 (59) Items: 4 CO: 1 RSS: 4925.3MB 2020-11-25T19:56:19 2845.041 INF Saving 96 of chunks took 60ms 2020-11-25T19:56:20 2846.145 INF Disconnect 2020-11-25T19:56:20 2846.149 INF [NET] ServerShutdown 2020-11-25T19:56:20 2846.149 INF NET: Stopping server protocols 2020-11-25T19:56:20 2846.154 INF NET: LiteNetLib server stopped 2020-11-25T19:56:20 2846.154 INF Exited thread SteamNetworkingServer 2020-11-25T19:56:20 2846.155 INF [Steamworks.NET] NET: Server stopped 2020-11-25T19:56:20 2846.156 INF SaveAndCleanupWorld 2020-11-25T19:56:20 2846.222 INF Saving 52 of chunks took 39ms 2020-11-25T19:56:20 2846.228 INF [Steamworks.NET] Stopping server 2020-11-25T19:56:20 2846.246 INF [Steamworks.NET] Exiting Lobby 2020-11-25T19:56:20 2846.389 INF AstarManager Cleanup 2020-11-25T19:56:20 2846.392 INF World.Unload 2020-11-25T19:56:20 2846.404 INF Exited thread GenerateChunks 2020-11-25T19:56:20 2846.422 INF Exited thread SaveChunks C:\Users\Skipper\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez\Region 2020-11-25T19:56:21 2846.684 INF World.Cleanup 2020-11-25T19:56:21 2846.687 INF Exited thread ChunkRegeneration 2020-11-25T19:56:21 2846.693 INF Exited thread ChunkCalc 2020-11-25T19:56:21 2846.696 INF VehicleManager saving 3 (0 / 3) 2020-11-25T19:56:21 2846.723 INF Persistent GamePrefs saved " Further up in the log the line "2020-11-25T19:31:46 1372.090 INF VehicleManager saving 3 (1 / 2)" appears on a regular base (like every 2-3 minutes) At the beginning of the log of the session that atrted without vehicle is reads: "020-11-25T21:11:16 56.021 ERR Failed loading players.xml: Root element is missing. 2020-11-25T21:11:16 56.161 INF DynamicResolutionAllocRT scale 1, Tex 1920x1200 2020-11-25T21:11:16 56.161 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x900 2020-11-25T21:11:16 56.161 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x744 2020-11-25T21:11:16 56.161 INF DynamicResolutionAllocRT scale 0.5, Tex 960x600 2020-11-25T21:11:16 56.208 INF Created player with id=171 2020-11-25T21:11:16 56.297 INF Loaded player 2020-11-25T21:11:16 56.510 ERR Vehicle file bad signature 2020-11-25T21:11:16 56.510 INF VehicleManager C:\Users\Skipper\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez/vehicles.dat, loaded 0 2020-11-25T21:11:16 56.578 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60 2020-11-25T21:11:16 56.578 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 1 2020-11-25T21:11:16 56.578 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8 2020-11-25T21:11:16 56.578 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30 2020-11-25T21:11:16 56.578 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72 Calling Animator.GotoState on Synchronize layer" Any idea why this happened?
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