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canadianbluebeer

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Posts posted by canadianbluebeer

  1. On 10/12/2020 at 11:58 PM, GlassDeviant said:

    Curious. I've never needed more than 12GB. I've even monitored the actual memory use vs. commit and it doesn't go over 10, with NitroGen and Compopack. Do you use anything else that requires altering the NitroGen files? Have you tried it with a lower setting for Roads? It seems you're saying that you have 64GB...is that all physical memory? Have you tried -Xmx60GB to see what happens?

     

     

    yes, I do have 64gb physical ram.  :D

     

    not gonna try using 60 of it for java. nope nope nope.

     

    I didn't want lower settings for roads, I was trying for very large cities, and many of them.  Also had the new highways turned on.

    It got up to around 20gb usage I believe for that ginormous map (90 min to gen. 8k takes about 3. avg for 16k is 45-60)

     

     

  2. Well, same game, day 39. Still no boars, but FINALLY found a beaker. Got 4 in one day. (live on stream, so no cheatin to get'em)

    Got the steel tool schematic too.

     

    STILL need the workbench schematic. Started dropping pts into INT, so I figure RNG will wait until I can make it via that route, then drop

    a bunch of the books.

     

    (trader has a working bench, so made my tools, 3 pcs steel armor all I had parts for, and 2 chem stations)

     

    Oh, one trader had a motorcycle chassis for sale and the full motorcycle. Bought the chassis as I could make the handlebars.

    I has motorized wheels now. Sold the 4 minibike chassis and 2 handlebars. (I hate the sound of it)

     

    Other test game, trader had a beaker on day 1. Go figure.

    :D

     

  3. New game, new map, and trader has a beaker and cigar AND chemstation for sale on day 1.

    (working forge, mixer, workbench too)

     

    Mind you, first night, zombie shows up, I'm  plinking at it, wolf shows up, kill wolf and zed.

    another zed shows up, as does a bear.  Bear decapitates the zed. (that was hilarious to watch)

    Took forever to kill bear.

    Scamper down, harvest the meat.

     

    Day 1.

     

    You just never know what RNG is gonna give you, or do to you.

    😛

     

  4. I'm not worried about the pigs. I've also yet to find a single beaker, or the workstation schematic.

    Normally, I have a bunch by now. RNG is just sucky this time.

     

    For meat, I get wolves wandering to my base and easily shoot them while they rub up against the pointy things

    attached to the support pillars.  :D

     

    (love the highways from nitrogen. base up top, bars 2 blocks below the roadway for a cage, floor is 3 blocks above ground)

    (spikes on the poles and ... meat and xp delivery system)     :D

     

    I'll have to do a screenshot of it.

     

  5. Day 35 and not a single boar spawn seen, except the horde of them dropped on me via mischief maker. (which promptly got me killed)  😛

     

     

    Boars in farm POI are there, but haven't seen a single one in the wild.

    Everything else, yes. Just no bacon.  :(

     

     

  6. Just curious as to which POI were considered to be gamebreakingly overpowered.

     

    there are a few that had insane amounts of loot, which I found hilarious.

     

    The library tower had a LOT of books, but it's a library, it should have a lot of books.

    (also had a lot of zombies, so had to work to get them)

     

    btw, I cleared 3 of those towers, never did get the workstation schematic I was looking for. (or a couple others)

    RNG is still RNG, so I hope that got left alone.

     

    I checked the changlog, and it doesn't say which ones got loot reductions.

    (I'd like to check them in 45 before going to 46+)

    Just for giggles.   :D

     

  7. On 9/23/2020 at 6:16 PM, KhaineGB said:

    Hell no.

    Being blunt. I don't do requests. I make what I want that I feel will improve my gameplay, and I share it. No-one needs a 120 slot backpack.

    *I* do, and use it. (and with compopak, I can fill that easily. (eg: go clear the library building))   :D

     

     

    I just made your 96 slot bag a bit bigger.

    (and 132 slot storage boxes, including the writable one)

    :D

     

    (and no, not gonna post it without permissions, as I merged it with the 120 slot one from steadman420)

  8. Whatever you DO decide to get,  try to keep future upgrades in mind as the wallet permits.

     

    Skimping on RAM? ok, but can you upgrade to more later?

    SSD? HD?   How *many* drives can you physically add?

    m.2? nvme?  even if you don't get that type of drive now, CAN you add one later?

     

    Video cards are the ones you can most easily swap out for better later on.

     

    Upgrading the CPU is more of a why bother. (besides, the way they keep changing the blasted sockets, not much point)

     

    keyboard/mouse? heh. those you will end up replacing over the years. (left mouse button tends to break for gamers... hrmmm. wonder why?)  :p

     

     

  9. I'd wait on the new AMD cards and benchmarking of both as well. Pricing always gets shuffled about (read: lower) at that point.

     

    min 16gb for gaming these days.  

    Always, always get a stronger power supply than what you expect to needs. If you cut it too close, things get .... weird.

     

    I'm looking at the same for next year for my 60th.  (I do tend to go overboard though. Finding a mobo than can take more than 64gb won't be easy..)

    :D

     

  10. 19 hours ago, KhaineGB said:

    Max zombies should, but War3zuk has a custom main menu, so I make 0 promises that my modlet will work on that since I based it of vanilla UI. You would have to ask him.

    Nope. I'm not making a 5 slot.

    In case folks didn't guess, i'm not taking requests. I don't mean to be rude, but if there's something you want and don't see here... learn to make it. Like the 5 slot queue could easily be learnt by looking at my 12 slot.

    (hint: It's the cols value).

     

    That's what I did to get the 120 slot backpack, and the larger player storage.

    Took me a few hours of fiddling to find out what changed/was broken when the new buttons were added (in default ui)

     

    There IS something however with the larger forge queue that makes it tricky to get the crafted things out of the forge.

    Haven't been able to pin it down yet either. Almost like the hitbox vanishes, comes back, vanishes..

    Turning off the forge and cancelling production, leave the forge and come back, and you can get your stuff.

    Very odd.  (it's workaroundable, and it could be from some of the fiddling about I've done elsewhere.. not sure)

     

    As for putting the modlets on the server, no issues. drop into the proper mod folder and it works.

    (although, when you extract the files, the folder you want is one down, not the top folder, that won't work.

    May want to change that to Mods then have the modname folder under it, might be less confusing to some)

    :)

     

    Good work though.  :)

     

  11. The backpack slots were too small,  I figured out how to get the size back, but wound up with 1 extra blank column.

    (was using your code and the code from steadman420 120 slot backback)

     

    Got the sizes right at least, buttons in the right place and didn't break the save.

     

    I think it's just the size of the backpanel, but I spent long enough trying to get it to work, I just said, "I can live with this for now)

     

    I trimmed out some of the code from your 96 slot, and just copied over the size for the backpack.

    adding the lines for the large player storage worked just fine too.

     

    I can shoot it over to you as a PM if you want.

     

    Edit: pm sent.   :)

     

  12. Slower progression is fine, the regular wooden club is actually useful now, for a surprisingly long time.

     

    Stam drain for mining....  um...

    3 pts in sexrex and iron tools you can pretty much mine non stop (short pauses)... steel, not so much.

    stone tools, yup, easy, but takes forever to mine anything.

     

    eating more often, that may need a little tweaking (same on stam)

     

    Nowhere near a bad as 17.  Different from 18, oh yes.

     

    LOVE the faceplanting of the zombies.

     

    DO NOT LIKE:   Fat mama falling out of the ceiling right on your head.   Need Brain Bleach now!  graaaaahhh!!

     

    (ok, the ginormouse gramma panties is a nice touch)   😛

     

  13. I should put the zombie block damage back to 100%, and try the dart trap base again.

     

    60 traps will handle an entire horde of 64 zombies on insane, I can just nap, or shoot birds.

    (well, poke my head up, lead'em down and let the shotgun turrets do the work)

     

    Dart traps don't trigger demos, at least when shooting from the sides. (and they hit the legs and head anyway)

     

    but yes, demo does need tuning.

  14. Well...I was assuming going out at night healthy not going out at night at less than 90%. :)

     

    Of course, if you are talking about doing some POI infiltration during your first couple nights and running into POI sleeper vultures-- that is a bird of a different feather. Those can tear you up during the daytime.

     

    You mean the badminton birdies?

     

    Iron club or baseball bat will take care of'em.

    (so will a pistol or shotgun. or ak, or.. ok, any gun) :p

     

  15. At night, dig, chop, craft. Once i have wheels, I'll head out before dawn towards a poi,.

     

    oh, and kill the zeds that come sniffin round my stuff. (and then repair whatever they were banging on)

    If I have the helmet light, then I'll do POI at night too.

     

    I don't just cower and hide from them anymore. Kill'em first is my motto. :)

     

  16. That's why it's so weird. I did get it and it worked, and all I did was rename the folder it was in, and now it's giving the error. It's really strange. Not a huge issue as the game plays just fine, but it is rather odd.

     

    That it is. I just put it down as one of those damned intermittent bugs that are a nightmare to squash, kept a copy of the needed files to use when required, and waited for a fix.

     

    Being doing tech support pretty much since there was tech to support, and I absolutely HATE intermittent bugs.

    This is reproducable though. Sometimes. Sometimes not. a WTF is going on here thing.

     

    Rename the entire 7dtd folder, redownload. Maybe you get it, maybe you don't. I wasn't going to keep dl'ing several gig a pop to try and gather stats on it. I get bored, but not THAT bored. :D

     

    Mind you, to be fair, some intermittent bugs are amusing, even if WTF. (like the invisible force fields that pop up from time to time on the server in 17.3/4. Or the mini-bike doing a great imitation of a submarine doing a crash dive.) :D

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