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Punisher66 last won the day on January 6 2019

Punisher66 had the most liked content!

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About Punisher66

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  1. Lol! Thats great, and this mod is too. I hadn't got the chance to say, it is SO GREAT that you and Stasis are working together. I saw JaWoodles video on this mod and thought it was Stasis's only because I hadn't seen/heard a thing about your coming out. When I found out there were two mods, my first thought was "Oh no, how am I gonna get the mods to work together?" Cause of all the games I've ever played & modded, I don't think I've been witness to a community as quick to work together and help one another as 7D2D. You guys are fantastic.
  2. Beefcake Workout Supplement...Beefcake, BEEFCAKE! Awesome work!
  3. Does anyone know what could possibly be keeping my food and water values from showing on the character stats page? I'm just curious. No big deal. But I wondered if it was related to the playerstats modlet or something. I noticed a mod I had installed (Cooked Cans) got broken after the update. The Cvars were changed from something like foodAmount to $foodamount. I wondered if this could be the culprit.
  4. No problemo! Absolutely! I wouldn't want to have published/shared anything based off of someone else's idea. But I'm more than happy to since you say it's ok. I've added (I think) every shape of block. Plus the Heavy Vault Door and Hatch. As well as a full size garage door. I commented out a Fire Buff on the barbed wire. I have the mod that adds a heated barbed wire trap that sets zombies on fire. I'm not sure if it would work without the other mod. But if you have that mod installed. Or if anyone wants to apply that buff to the barbed wire, just remove the <!-- and the --> http://s000.tinyupload.com/index.php?file_id=09425963737442864787
  5. I've still been using it since you uploaded it, but I changed the loot id a long time ago, because it conflicted with another mod I had installed. So I never noticed it. But I love it.
  6. Working 100%! Sorry, yea I didn't see that you uploaded a new version. Tv's are working great! I got a copy of Day of the Dead (1986) and a fake Emegency broadcast mp4's that work and look great. Love it!
  7. I placed them, powered them, unpowered them. Turned them on and off, nothing. Only a black screen. I tried my own .mp4's. Nothing. I've got other problems too, like food and water values not showing up in my stats menu, armor rating not adding right. So I think I may have too many mods/edits. That or the game is just buggy as hell right now
  8. Dude! The Tv's are a great touch. I'm looking on Youtube for Emergency Broadcast Alerts that refer to a pandemic, or zombies. It'll add a great level of ambiance and a definite spooky factor. --Dang it. I can't seem to get them Tv's to work. Hooked them up to a battery bank. I can turn them on and off. But no video/audio.--
  9. Everything is working wonderfully. Except as of the latest patch, the Double Barrel doesn't have a reload sound. I checked out my xml's and they look identical for the DoubleBarrel and the "Extra" Unity resource is the same byte for byte. But then again I can't seem to open the Unity file to have a peek. So.... yea..
  10. SDX mods require the SDX Launcher to compile them. Once compiled they are in your Mods folder. Already in Modlet form. At least for me.
  11. Junk Drops Hey Xyth! I just wanted to share what I did to get a lot more junk items in my game. I know it may be a bit much but if anyone wanted to increase the Junk drops, all you have to do is place this at the bottom of the Loot.xml. Its helped me get the amount of material I was looking for. With loot turned up to 500%, you can scavenge all the material you need. But you will be scrapping a TON. <!-- LOOTGROUPS --> <append xpath="/lootcontainers/lootgroup[@name='junk']"> <item group="itemJunk" count="0,5" prob="4"/> </append> <append xpath="/lootcontainers/lootgroup[@name='automotive']"> <item group="itemJunk" count="0,5" prob="4"/> <item group="junkPersonal" count="0,2" prob="6"/> </append> <append xpath="/lootcontainers/lootgroup[@name='backpacks']"> <item group="junkPersonal" count="0,5" prob="6"/> </append> <append xpath="/lootcontainers/lootgroup[@name='sportingGoods']"> <item group="junkPersonal" count="0,3" prob="2"/> </append> <append xpath="/lootcontainers/lootgroup[@name='garbage']"> <item group="itemJunk" count="0,5" prob="6"/> </append> <append xpath="/lootcontainers/lootgroup[@name='cupboard']"> <item group="itemJunk" count="0,5" prob="4"/> </append> <!-- LOOTCONTAINERS --> <append xpath="/lootcontainers/lootcontainer[@id='70']"><!-- REGULAR ZOMBIE LOOT --> <item group="junkPersonal" count="0,3" prob="4"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='71']"><!-- STRONG ZOMBIE LOOT --> <item group="junkPersonal" count="0,5" prob="6"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='36']"><!-- LUGGAGE --> <item group="junkPersonal" count="0,4" prob="6"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='19']"><!-- CARS --> <item group="junkPersonal" count="0,4" prob="6"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='10']"><!-- GARBAGE --> <item group="itemJunk" count="0,5" prob="6"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='9']"><!-- BACKPACKS --> <item group="junkPersonal" count="0,4" prob="6"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='6']"><!-- NIGHTSTANDS --> <item group="junkPersonal" count="0,3" prob="6"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='8']"><!-- SINKS,CUPBOARDS --> <item group="itemJunk" count="0,2" prob="4"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='35']"><!-- TREE STUMPS --> <item group="junkPersonal" count="0,3" prob="4"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='43']"><!-- LOCKERS --> <item group="junkPersonal" count="0,2" prob="5"/> </append> I don't know how to get the text into a scrolllable box. SORRY lol NVM, figured it out.
  12. OOOOHHHH YEAH. I'm am gonna make this mod my homepage for a while. I think I might get to work on some Shouts so I can be a true DoZEDkiin!
  13. Punisher66

    Sols A17 Mod(let)s

    Have you placed your Land Claim Block? Might try destroying it and placing a new one. Sounds like that may be the problem. But, Idk.
  14. Punisher66


    Holy cow that sounds freaking awesome!
  15. Punisher66


    I tried to play with them both and had an error. The game wouldn't load and it said that there was no block named tomato. I tried changing the load order but that had no effect. Still using this mod.
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