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Loftus

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Posts posted by Loftus

  1. 1 hour ago, Subquake said:

    No, it's hard coded and I need it for troubleshooting, it's very important to have that when people send screenshots with problems

     

    Thanks, but I am actually not currently using your mod. I have many times in the past, this time I am on DF.

     

    Hard-coded = not possible to change?

  2. Hi Subquake,

     

    Excellent mod! I am glad to see you are maintaining it.

     

    I noticed you modified the version number that is ever-present in the top right corner of the screen.

     

    Is there a way to make this text invisible?

     

    Thanks in advance!

  3. On 6/23/2022 at 1:16 AM, KhaineGB said:

    And it's an OLED. You shouldn't be having image burn in. Image burn in hasn't been an issue since CRT, Plasma and ORIGINAL LCD days. I've got a 13 year old monitor on my desktop that's been in use for various different things (more recently, static text for coding) and i've never had image burn in.

     

    This is not correct. Regarding your other response about OLEDs being new tech, I would not call tech that's 5+ years old new. Thanks tho, I will look elsewhere for some guidance.

  4. Hi Khaine -

     

    I play on an LG OLED TV. As such, I attempt to do everything I can to minimize the chance of image burn in.

     

    A couple of requests/questions:

     

    1. can you advise and/or incorporate the ability to turn the game version text in the upper-right corner off?

    2. I can lower the UI transparency, but the text in the UI is still glaring - can you set it so the text on the UI (for example, on the toolbelt, the number of ammo you have) reduces with the UI transparency setting?

     

    I'd also like to hear from other OLED users interested in minimizing static images in 7D2D to see what you are doing.

     

    Unfortunately, F7 to toggle the HUD breaks the ability to interact with game objects.

     

    Thanks everyone! And special thanks to Khaine for such an awesome mod and community support!

  5. I am running into a crashing issue, but it's not a pet. Here is the Windows Event Viewer log. I haven't played in about 6 days and made no changes other than Windows update.

     

    Suggestions?

     

    Faulting application name: 7DaysToDie.exe, version: 2020.3.14.53691, time stamp: 0x60e10294
    Faulting module name: UnityPlayer.dll, version: 2020.3.14.53691, time stamp: 0x60e102c4
    Exception code: 0xc0000005
    Fault offset: 0x000000000042cae3
    Faulting process id: 0x2e50
    Faulting application start time: 0x01d872ac628a2fe0
    Faulting application path: D:\7 Days To Die\7DaysToDie.exe
    Faulting module path: D:\7 Days To Die\UnityPlayer.dll
    Report Id: d80b9e3c-b042-42b6-bc71-2c838c210e49
    Faulting package full name: 
    Faulting package-relative application ID: 

  6. 2 hours ago, CrazyAluminum said:

    I don't know, maybe everywhere (also you can check it yourself in the creative)

    I loaded creative in Navezgane and just placed an Oil Pump on the place I spawned (forest). Unsure how long to wait or how to operate.

     

    Am I right that you cannot create a Gasoline schematic?

  7. 19 hours ago, CrazyAluminum said:

    Maybe it is Oil Pump

    So if it's an oil pump, I will need an augur (not yet located). Also, once I have the pump, does it need to be placed in a certain location, over shale for example?

  8. 1 hour ago, CrazyAluminum said:

    Better Barter at 3 level can give you a crucible from a trader. I advice firstly to make a crucible schematic from first crucible then you can craft even billion crucibles

    Thank you! And what about a renewable/craftable source for gasoline?

  9. 19 hours ago, CrazyAluminum said:

    Lucky Looter is mostly useless, Better Barter is very useful. You just wasted points on a very useless perk😄

    How so? I have always considered it a staple.

     

    Anyway, where can I find or how to unlock access to the crucible?

     

    The other thing I find myself baffled by is the ability to make gasoline. I have been fueling my vehicle with jerry cans filled from barrels or gas pumps. What is a renewable source for gasoline?

  10. 1 hour ago, CrazyAluminum said:

    Survived 40 days and find no one crucible. You're not alone😉

    yeah, I focused on Lucky Looter, have it at level 4. Now moving into Better Bartering in hopes the crucible pops up on traders.

  11. I noticed the elevators are very heavy (rightfully so). How does one with an inventory of less than 1000lbs manipulate these?

     

    As others have said: keep up the good work with our thanks and admiration!

  12. Need copper to make wire for Carpenter's Bench Tier 2/3 - I only found 2 pieces of it in 15 days and cannot remember where I found it.

     

    What are the sources of copper to be used for wire please?

     

    *EDIT* I found copper ingots on a trader for $39 each and was able to progress. The original question stands, except know that you may be able to buy from a trader as one source.

  13. Hi Subquake - first: thanks for the mod. Loved it in A16 and trying it now in A19.

     

    Any comment on world generation? Can I generate a world using Nitrogen and expect compatibility?

     

    Thanks again!

  14. 49 minutes ago, KhaineGB said:

    ArgumentException: The Object you want to instantiate is null.
      at UnityEngine.Object.Instantiate[T] (T original) [0x0003d] in <5e1dfb686eb345078a588df96401afcc>:0 
      at GameManager.gmUpdate () [0x0007c] in <b96846cfb0544c2da3579e57837d9053>:0 
      at GameManager.Update () [0x00000] in <b96846cfb0544c2da3579e57837d9053>:0 

    ^ that's your error. That's DEFINITELY NOT something the mod does. I recommend making sure your vanilla game is 100% vanilla, it's on 19.1 and it works.

    If it still doesn't work, manually install, because I know the mod is working with no issues.

    Got rid of all files and re-installed. It seemed to have worked! I think the error was that I pulled from a A19.2 Latest Experimental Steam version, not A19.1(b8) Latest Stable.

  15. On 10/15/2020 at 7:53 AM, TechieZero said:

    You did not install well. I suggest making a copy of a fresh install

    Downloading the client (and server installs if you are doing a dedicated server)

    Unzip the files into the directory that matches the directories in the zip...if you don't get an overwrite these files message...you are doing it WRONG.

    This isn't isolated. I just installed a fresh copy of 7D2D, 7D2D Mod Launcher, DF Mod and got the same instantiation error. Game hangs on initial launch at "Building Environment".

     

    Suggestions?

     

    Log file attached.

    New_Text_Document.txt

  16. Hi there,

     

    Just started using Nitrogen - it's great!

     

    However, I am getting a few warnings in the console about some POIs not found. I used the switch Compo42 in the Nitrogen generator but installed CompoPack_43 (by the way, I generated the world without CompoPack installed, then installed CP).

     

    Any ideas?

  17. Hy guys, is there a picture of the map for the DF Large Seed ? I cant find anything on the web

     

    Go here:

     

    D:\7D2D\Alpha18\Darkness_Falls\Darkness_Falls\Data \Worlds\DFalls-Medium3\preview

     

    ... is where you find the preview .png files for the Medium-3 but I only see previews for the Mediums.

     

    Curious - might be that Medium was generated on Nitrogen?

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