my personal comment and perhaps suggestion for the food recipe balances:
1. all foods with "Bad food" status ? this is basically eating poison, as it reduce quite a lot of wellness, i forgot how many it is, but it's around 3-5 wellness per food if i'm not mistaken. eating two or three of it are basically the same like killing yourself, as it reduce almost the same amount of wellness. either the buff need some tweak, (maybe not reduce wellness at all, but perhaps increase addiction /reduce stamina per-second /prone to catch flu /reduce movement speed by 10%) or the bad food recipe should be removed entirely, since there's really no point in making it, especially the troublesome effort required to make em. might as well just eat a zombie's meat.
2. end-game recipe food such as pizza / goulash / apple pie, mixed salad etc might need more extra bonus, maybe movement speed bonus or stamina regen bonus? considering the effort and resources needed to make em. (why i consider it end-game recipes is because we will need a farm established and founded all the rare seeds required for these foods). as of now, the bonus is only "good food" buff, which we can also get from making all type of fruits cake, which is much more easier to make and much more resource efficient instead of those end-game recipes. (can simply pluck all the resources needed which naturally spawn in the world, basically just fruits, wheat, sugar and water), therefore almost no point in making the end-game recipe as well, (of course other than if we just wanna messing around in the kitchen). Easier to just make the fruit cakes.
3. meat stew is still OP. still render all the starvations recipes pale in comparison. still the most ultimate food of all the available foods.
*cough..wellness.. *cough ....
4. can make the working fridge be upgradable into a lockable container ? have a case that all my 12 meat stew got stolen from my fridge, well my fridge half-exposed in the open for my farmer npc later.
5. Starvation ration canned food now increase 0.2 wellness, ummm... still pointless to make i think. might easier to make beef jerky instead for long journey, which gave 0.1 wellness per-unit, never see it getting spoiled, and we get 7 beef jerkies per 2 raw meat.
and considering in the planned A17 update, later the wellness system is gonna be removed, we can conclude that we can forget whatever i said above and just go back to sleep.
thanks for reading btw xd