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Oldbolt

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Everything posted by Oldbolt

  1. It has nothing to do with the modlauncher as a few players installed the game manually. A few are running windows 10 and still get the error and one is running 8.1 and get the error. It's something they are getting used to, once alpha17 comes out the problem will vanish till the mod is updated
  2. Hi. Been having an issue, the last couple of days, with the Ravenhearst mod on a rented server causing the console to open and prevent players playing the game. They have to force quit and restart. I did a clean install but used the backed up world and the error persists. Pressing F1 doesn't close the console and they are unable to use the mouse to click on close. This doesn't seem to happen to everyone on the server, at least not yet. Anyone any ideas what could be causing it or maybe a way to stop the console popping up when the error occurs. https://drive.google.com/file/d/16N4R4xJH9c2CCxB5OKVlRfXiqsLKfzyY/view?usp=sharing
  3. Is there a way to have only the new prefabs, zombies, vehicles and sounds running in this modded game? I'd like to keep the old crafting system, items and quest system. keeping the old crafting system because of the major lag issues I and friends have while playing on a rented server(bluefangsolutions) with the new crafting and items system. Keeping the old quest system because the new one would clash with removing the crafting and item system, removing the choose a profession because that too would clash. I know I'm asking to butcher the hard work that the creators have done to make this mod but it would make it a more enjoyable game for my friends and I at present. I tried removing a lot of the old receipe items from the xml file(scrap metal blocks, lettering, poured blocks etc to try and make the lag easier) but the 7dtd launcher then wont get past the 'loading items' section.
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