Jump to content

marchthroughathens

Members
  • Posts

    13
  • Joined

Everything posted by marchthroughathens

  1. This mod is awesome. Seriously, one of my favourites. Playing this with Darkness Falls (17.4 v2.11), and it's so much fun. Having giant bikers attacking your guarded Trader is next level.
  2. Getting Argument is out of range console warnings while at select traders. Sometimes, a trader will be fine, but when the 'restock date' comes along, all of a sudden I get the Argument warning. Didn't touch the Trader.xml files, but did lots of "EconomicValue" changing in item.xml's. Thank you
  3. [ATTACH=CONFIG]28602[/ATTACH] Started a new Random Gen World in 17.4 (v2.11), and 2/3 of the map is Radiation Biome. Even when I leave and go to the Desert and Forest I still get Radiation Warning Bluff. Not really a complaint, because it makes the game super fun, but is this a weird glitch or planned?
  4. What's the situation with titanium non-centre bars? Can't craft them and recipe.xml missing "craft_tool="toolForgeCrucible" tags="learnable"" You're doing an amazing job with this Mod. Thanks
  5. I'm playing this on a Mac as well, and all I had to do was replace the files in "Config" "Prefab" and "UMAtetures" then I dropped the "Mods" folder in the 7DTD folder, next to the launcher. Like with Valmod. No extra files or editing. You probably already figured this out, but I bet there's other mac folks out there searching.
  6. Fetch and craft these items Bug? Playing v5.1.7 B64 on A16.4(b8), on a MAC and noticed that I cannot get credit for more than 2/5 grilled pork crafted, on Survivalist Class Training Level 2. No matter how many pigs I harvest, or different grill/campfire combos I use. Am I doing something wrong? I can upload a video or output logs if they are of any help. Great Mod otherwise
×
×
  • Create New...