So I've just started trying the mod, and I'm noticing that in most cases, door locks are reversed. Normal doors are locked, while boarded doors are unlocked. Is this intended?
Eventually I'm sure I can break those doors open easily enough, but it's kinda backwards when the intended path of a POI is locked, but the unintended paths aren't.
Edit: Almost immediately after posting, I found a crowbar. So I suppose that's solved, for this run at least. Still odd though.