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stedman420 last won the day on October 16 2019

stedman420 had the most liked content!


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  1. DISCONTINUED: Sorry to all but after much consideration I will no longer be updating or supporting any of my 7 Days mods.
  2. Simply put no. @all please people don't ask a question then bump the thread cause you didn't get an answer soon enough. I will answer a question in my own time if I feel an answer is really needed. I do not check this post very often anymore so it may take a bit sometimes. I do not even play this game anymore nor currently have any interest in it any longer. The only reason the mods were even updated is because there were so many that use it and I thought it would be nice. If I start feeling pressured about these mods though I will be more likely to just discontinue them as I have no interest in this game what so ever anymore. Just please remember I do these for free in my own time and now for no other reason than I know people like them. Cheers, stedman420
  3. You were just missing what it said in the op is all Lol [Copied From OP] These modlets all contain additional debugging in the form of a purposefully generated WRN event that will show Yellow in the console similar to the below entry. This allows me to know the file was successfully read and process by 7D2D, what mod the file was from, and which particular file in that mod: WRN XML patch for "XUi_Menu/windows.xml" from mod "RELXIX_UIMENU_DropOnDeathNothing" did not apply: <remove xpath="/Successfully_Loaded[@modname=RELXIX_UIMENU_DropOnDeathNothing][@version=1.0.3][@filename=\Config\XUi_Menu\windows.xml]"
  4. Open your inventory or press esc for the main menu then just navigate to the button next to the water bar and click it.
  5. Toolbelt modlet was updated with a small fix just use same download link in OP for new version. FIXED: xp fill gauge not displaying properly when having negative xp. CHANGED: xp fill gauge is now default colors. Blue when positive xp and red when negative.
  6. You download the modlet manually from the OP and place it in your Mods folder. And yes you can just delete it and it will not effect anything aside from the save that was made using that modlet.
  7. Toolbelt modlet has been updated. There is now a download link for an A18 version in the OP. The github link will not be updated until A18 goes to the stable branch. FIXED: Item icons being stretched in toolbelt. FIXED: Shape selector icon not appearing on items that have it when placed in toolbelt.
  8. Ok I've updated OP with links for the A18 version of the bigger backpacks. All other the other modlets are currently working fine on A18 except for the 4 digit crafting modlet which is no longer needed in A18. The github links however will not be updated until A18 goes to the stable branch. @MODS Any chance a mod or someone could remove A17 from the title of this post?
  9. Well so far it seems everything aside from the 4 digit craft and the bigger backpacks already work fine with A18. The 4 digit craft is no longer needed in A18 as it already has that feature and the bigger backpacks should take me all about 5 or 10 minutes to fix today. So they should hopefully be ready tomorrow when A18 drops if all goes well.
  10. When is the last time you downloaded the mod there was an update for that at one point. You might try redownloading the mod and reinstalling it.
  11. Sorry but I personally really don't like the smaller boxes at all so won't be adding it to these modlets myself. I'm just really not a fan of how they look that's one of the reasons I've avoided it.
  12. These modlets are not compatible with Ravenhearst mod or pretty much any other major overhaul mod as they tend to change some of the same files these modlets do. The Ravenhearst post even states right at the top in bold that most all modlets will not work with it. I'd say it's definitely not easy If I remember right last time I tried this it did not go well Lol
  13. All is still working fine here on 17.4 you may want to recheck your install and/or verify integrity of your game files.
  14. Sorry but that would be a better question for the developer of Ravenhearst. I do not currently have any plans for making any special versions of these modlets for any overhauls mainly due to there just being to many to keep up with. However anyone is welcome to make a patch if they like. (giving credit where credit is due of course)
  15. Well someone had to do it you were making me look bad
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