Jump to content

Cro666ie

Members
  • Posts

    53
  • Joined

  • Last visited

Posts posted by Cro666ie

  1. On 9/30/2021 at 6:11 AM, Jost Amman said:

    Yeah, my bad, I guess. But it's such a shame that all that nice content can't be played without all that grind.

    If they added some kind of "vanilla mode" this mod would become as popular as DF is (to name one).

    Stick to Vanilla mate. We all come here to play because we HATE vanilla. It is such a bore. And RH murders DF. DF is way too easy.

  2. 13 hours ago, LewZephyr said:
    On 8/5/2020 at 11:20 AM, kokuojeiku said:

    Great mod for stash all buttons, TFP ruined it, added their own lame version with b177....ugh

    ewww... yeah I much prefer @JaxTeller718 version.  I hope he knows a way to hide the TFP or merge his feature into theirs.

    yeah...totally agree boys....fix one thing break 3 other things as usual

  3. Hi, hope this is the right place, I could not find a question/problem thread. Is there a manual? There are a lot of questions I have about how to do things but having a hard time finding answers. One right now is, I have recipe for the iron bow but I am unable to read it. Same with the crossbow recipe... Says to put in tool belt yet the read option does not light up. Same with every one so far. No issues with the schematics tho, It took a bit to see the tier requirements, but can't seem to find an answer to the recipes... ???

     

    Put it in your toolbelt and use the left mouse button to read it.

    Are you sure you have not read them already.

    Check the schematic list

    Or its possible they are level gated

  4. Hi all.

    Im having trouble on my server with the suitcase.

    After placing on the ground and opening it is empty.

    A few of us have managed to get it working after resetting character and waiting until prompted before placing and opening. However this fix is not working for others.

    Any ideas.

  5. They need to be adjacent to water, either naturally occurring or player-placed. You can craft a bucket, dig a 1-square deep hole, dump the water out of the bucket into it, and hoe/plant in all adjacent squares.

     

    A17.1_2019-02-21_04-22-48.jpg

     

     

    Cheers mate

  6. Seeds have to be planted next to water.

     

    Thanks mate. Can you elaborate a bit.

    Does it have to be a lake, or can it be a pool, or even player placed water.

    Also how many blocks away from the water can you plant seeds, and can they still be planted in the block next to another seed?

     

    Cheers.

  7. See for me it is too easy. First play through, Single Player, default difficulty settings and I have 0 deaths and over 1,400 zombie kills day 30ish. It gonna be subjective to each individual player of course but just realize that it's not either super hard or super easy for ALL people. It basically comes down to play habits and preferences. Impossible to some and a cake walk to others.

     

    This in not meant to flame you in anyway, just a counter point so people can see both sides of the coin.

     

     

    Day 21 for me. 900+ kills with 2 deaths. I do agree, it is very difficult at the start, but it gets easier as it goes along. And loving the wandering hordes....wow, they are dangerous again.

  8. hi. I am having an issue. I have forged iron on me but when i try to upgrade door its telling me i need forged iron.

    Also. Bloodmoons. Are they every 7 days or random?

     

    edit.

    Also i noticed that to become a master in our chosen class you have to spend 30 skill points. Is there any other way to get skill points other than levelling. Coz if not that 30 levels without buying a single perk....

  9.  

    Have you purchased the skill? I checked the XMLs and see it there - I seen it in the forge as well, but has the skill icon next to it.

     

    <recipe name="anvil" count="1" craft_area="forge" material_based="true">
           <ingredient name="unit_iron" count="400"/>
    <ingredient name="unit_clay" count="40"/>
    </recipe>
    <recipe name="anvil" count="1" craft_area="blacksmithsForge" material_based="true">
    <ingredient name="unit_iron" count="400"/>
    <ingredient name="unit_clay" count="40"/>
    </recipe>
    

     

     

    Yeah its working today. I was a bit drunk last night.....lol

  10. Patch 4.0.3 Release Date 7/24/2018

     

     

     

     

     

    -Anvil can now be crafted in regular forge.

     

     

     

     

    Hi.

    I still cannot craft anvil in a regular forge. It still says "crafted in blacksmith forge".

    I have picked up and replaced my forge.

    Yes i am running 4.0.3

  11. I see a small patch has been released.

    Now im nooby when it comes to server management.

    Do i need to make any changes to my server to apply the 4.0.1 changes.

    I have a server hosted by Bluefang, and they always install the mods for me.

    Do i need to request them to do anything? Or does the patch automatically update?

    Cheers guys.

     

    Also any advice on how to change/update my server with/without wiping would be greatly appreciated

  12. Almost midnight Day 3. Had quite a few close calls but havent died yet. There are so many zombies. Gotta keep ya wits about you. Loving the update.

    Great job Jax and all your team.

  13. Hey Jax.

    Any closer to 4.0 dropping mate?

    I live in the land downunder and its midday Friday here atm. Any chance I'll be playing it this weekend mate??

  14. Hey Jax.

    Just wanna say. I love your ♥♥♥♥ing mod man. Its awesome. Excuse the language but im ♥♥♥♥ing drunk mate.

    1 complaint mate. The brown houses. You nerfed the blue houses but it seem you have over compensated with the brown houses.

    Just some food for thought mate

  15. Gday. Just wanna report a bug. Not sure if its been reported.

    So advanced forge and blacksmith station always look and sound as if they are on, even when turned off. We playing on a MP server.

  16. Remove them??

     

    I just shoot them all, sometimes they drop good stuff!

     

    Nup. I think there stupid. They never shoot at the player, even when player is attacking them. And the constant shooting is just an annoyance

  17. Hi. Can somebody tell me if the mod launcher is automatically updating to 3.1.1. I opened it this morning and nothing changed. Then i manually copied files into Ravenhearst folder and I noticed my game is still 3.1 and there are no sell values on my guns. Am i doing something wrong?

    Also just uninstalled/reinstalled through launcher and im still running 3.1.

    Any ideas?

×
×
  • Create New...