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Spider

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Everything posted by Spider

  1. Spider

    True Survival

    ------------------------------------------------------------- Update #1.26 ------------------------------------------------------ -Trying out the old terrain style zombie gore system, No more lost loot -Updated Burn injuries with active stat displays -Updated Shrapnel Wound with a active stat display -Fixed bug in Burn injury where HP bleed was not happening -Added Guppcurs Flashbang visual effect to Flashbangs -Doubled xp gains from looting for Looting Skill -Added the ability to reset Trader quest -Added more randomness to the delay for a zombie to get up after getting knocked down -Doubled the delay between deer sounds -Fixed Steel Clubs repair item -Fixed 1 zombies spit not respecting material rules -Fixed some issues with the Parasite enemies -Fixed Charismatic perk level descriptions -Updated all workstation quest to show level of quest in the quest list and to say what crate you find the item in -Added recipe for Charred, Grilled and Boiled Meat using Protein Servings -Removed center POI name pop up when entering a POI -Removed POI and difficulty tracking on right side -Changed Fat Parasite to not spawn as a crawler -Fixed AK47 Parts item name -Fixed Orange tree infested versions visual names
  2. Spider

    True Survival

    ------------------------------------ Update #1.25 -------------------------------------------------- -Removed NPC Core mod, it was not being used -Fixed all plant harvesting to give proper amount based on plant type, fertilization and professions -Harvest Math- Wild=1 / Crop=2 / Fertilized=3 / Farmer Profession=x2 / Gardener Hobby=+1 -Fixed Orange and Coconut trees growth stages, display names and added ability for them to get Infested and need Insecticide. -Changed all forms of zombie vomit to only do one damage to plain glass blocks and a new player crafted plastic block. -Plain glass now has 5 hp (co it can take 4 hits from vomit before breaking) -Added new style of Plastic block with 50 hp that comes in all shapes -Updated the Gash and Laceration to an active stat display that shows all effects of the injuries -Fixed Radiation Poisoning to be removed when healed -Fixed Radiation Barrels that were not adding to players radiation effect -Fixed reported recipes listed in wrong crafting categories -Added the ability for Nail Gun to upgrade using sticks -Fixed Stealth Military Boots not listing noise reduction in display stats -Fixed Rad Pills and Iodine Tablets stat display to be correct -Fixed Canned Soda names and descriptions -Fixed reported recipe books not showing unlocked when learned -Fixed workstation upgrade items being found when not on that quest -Fixed workstation upgrade items not being found when on that quest -Fixed some versions of improvised campfires not having all crafting categories in their menus -Updated ReadMe File with some new required mod settings and suggested compatible POI modlets -Updated ReadMe File with connection info for Official True Survival Server now open
  3. Spider

    True Survival

    --------------------------------------- Update #1.24 -------------------------------------------------- -Changed Beer Cooler to be able to be picked up with HandTruck and act as refrigerator for spoilable items. -Fixed bug that would make a Gash blink between two stages after dying and re acquiring a Gash -Fixed bug that would cause player to get stuck in zombie loot containers -Fixed some animals dropping zombie gore not being harvestable -Fixed Crocs Hunting Skill leveling -Removed vanilla Food Magazines from quest loot -Upped Hazmat Fabrics Trader cost -Fixed Nutritious, Spicy and Laced Meals to be locked recipes and unlock with book -Fixed Pro running Shoes so all quality levels give stamina bonus -Fixed some reported Localization issues -Fixed bug with Buried Treasure Quest causing no quest item to be in lockbox -Added missing Hydroponics workstation recipe -Added missing Pure Mineral Water recipe -Fixed Slot Locking for Backpack
  4. Spider

    True Survival

    ---------------------------------------------- Update #1.23 ------------------------------------------- -Fixed issue with crops disappearing -Fixed Mushrooms growing, Can grow on walls with or without light -Changed Burning Barrel to be pick up able with a Hand Truck -Fixed vanilla gore to break in one hit like custom gore -Changed Armor Durability buff notification icons -Updated TS permadeath mechanic to use the new permadeath feature, fixing many player wipe issues -Changed EpiPen buff to show countdown timer on hud -Added new enemy action “Armor Torn” All enemies have the ability to tear armor. There are 3 different effects : 1 item damaged 15%; 2 items damaged 18% and 3 items damaged 20% -Added an old TS friend, The Croc, found in the water. Croc meat used in Gumbo recipe -Fixed some cooking recipes showing unknown when known -Sorted Loading Screen tips to all be accurate with TS -Fixed Workstation quest starters localization -Fixed Adventurous and Cautious Trait localization -Increased drop rate of Cooking Grill slightly -Fixed some missing icons -Fixed issue where the No Repairing W/Zombies nearby was only half the distance it should be (20 blocks) -Added new required game setting for PremaDeath
  5. Spider

    True Survival

    ------------------------------------- Update #1.22 ------------------------------------- -Mod updated to 21.2 -Updated Score -Updated Qartz -Updated BiomePrefabExclusion Mod -Changed Dew Collector to produce water by the ounce -Fixed some plants not visible when planted -Changed Simple Frames to be able to be repaired -Removed my “Fire One Buff Hack”, the vanilla bug is fixed in 21.2(YA!) -Fixed Wrap not working on all sprains -Fixed Machine Gun TiN -Fixed Steel Axes repair item -Fixed Picks repair descriptions -Added some missing icons -Fixed receiving Workstation upgrade quest on all workbenches -Removed Jar water from quest rewards -Fixed plastics not smelting -Fixed Trader Rep not leveling -Fixed Rep stats not all working -Added 3 more Campaign quest and 1 POI -Removed Leather Needle recipe, its found in loot -Removed the Bat from the Fitness Instructors starting equipment
  6. Spider

    True Survival

    ------------------------------- Patch #1.21.5 ------------------------------------- -Fixed bug causing crashes when player hits level 10
  7. Spider

    True Survival

    Official True Survival Server is back up. Server info and Password in ReadMe file
  8. Spider

    True Survival

    ---------------------------------True Survival Update #1.21 ---------------------------------------- NOW SUPPORTING SERVER AND COOP GAME PLAY -WILL BREAK SAVED GAMES, MUST START NEW GAME -Fixed open ovens to drop closed versions when a Hand Truck is used on them -Fixed Snake Bite Limp not turning off sometimes -Re worked all Workstation Upgrading Quest to function on Servers and Coop -Workstation Upgrade Quest now require you to find the needed Tool or Book in breakable labeled store crates loot. What crate depends on the item needed. Tools in Working Stiffs, Pipe Gun Tools in PassNGas, Gun items in Shotgun Messiah and Books in Crack a Book crates. -Re worked Oven Quest to work on Servers and Coop -Oven Quest now requires you to find item in oven loot -Re worked Kitchen Quest to work on Servers and Coop -Kitchen Quest now requires you to find book in Crack a Book breakable labeled store crate loot -Re worked Flashbang Quest to work on Servers and Coop -Flashbang quest now requires you to gather supplies for trader -Re worked Looting Skill to work on Servers and Coop -Fixed reported Icon issues -Fixed various looting bugs causing some loot to have higher chance than should -Added Khaines dll. Fix for workstation tool slot duping issue
  9. Spider

    True Survival

    @Zhou Ziling #1- Walking over organic material (ie: dead bodies and gore) will slow the player and zombies and it has a chance to trip both. Also any break to lower body parts can also make you trip when walking or running. #2- Dont know about this. If its a bug a I need more info to track it down, like what weapon, what monster and what ammo. #3- You only get one life in True Survival. When you die your player is wiped. You being able to still see your bag is a bug, Im still working on getting that no to show after a wipe. The rest is intended. #4 Make sure your playing on mod version#1.2. There was a bug I recently fixed that was doing this. If your on 1.2 or it still happens after updating please let me know. Here is a better place to report bugs, ask questions and make suggestions. The community is more active there- https://discord.gg/Tz64ejA8G
  10. Spider

    True Survival

    @roughgalaxy- A few of them, -Quest that send you to a random wilderness spot dont work on servers/coop -Quest that to send the player to a tiered fetch quest poi only spawn a quest satchels ⅓ of the time on servers/coop -Quest the send the player to a tiered clear quest will not show location of the last remaining zombies in the poi on servers/coop -Many game events that make things happen in the game do not work on servers/coop -Xml “Tiggers” that dont work on server/coop And the bad part is a larger part of that list worked in 19 but now doesnt.
  11. Spider

    True Survival

    -------------------------------- Update #1.2 -------------------------------------- -Fixed Constipation carry weight being not being restored when healed -Added Zombie Spit icons -Added Rat Bite icon -Fixed Cloth Pants armor not showing in workstation -Lowered Paint weight -Changed Chef starting weapon to Cleaver -Fixed Gymnast description -Fixed reported missing icons -Fixed reported localization bugs -Fixed bug that allowed contents of workstations output and tools be accessed in other workstations allowing duping
  12. Spider

    True Survival

    --------------------------------- Patch #1.19.5 ---------------------------------------- -Emergency fix for player data being wiped on relog
  13. Spider

    True Survival

    --------------------------------- Update #1.19 ------------------------------------------- -Fixed Burning Barrel to be able to be upgraded into a Campfire workstation -Fixed Improvised Campfire workstations placement mesh -Fixed the Kitchen workstations texture -Changed the campaign Satellite Radio asset to the Ham radio -Fixed issue with upper body sprains not healing if the player is running -Added Flashbang Delay icon -Added 1st Campaign POI -Added Campaign quest 4&5 -Fixed all workstations tool windows -Added another row to Campfire workstation tools -Fixed Wall Stove workstation
  14. Spider

    True Survival

    ----------------------------------- Update #1.18 --------------------------------------- -Fixed Favor for a favor quest -Changed Radiation Poisoning to not show until 1% -Fixed head equipments trader prices -Removed unused Flurry of Blows Skill books from trader and loot -Changed Flashbangs hand mesh -Fixed all reported missing descriptions, icons and names -Changed leather clothing to repair with leather
  15. Spider

    True Survival

    --------------------------------------------- Update #1.17 ----------------------------------- -Fixed Flashbang quest -Added redo option for Flashbang quest on Research Desk -Fixed Medical Infection Healing icon -Fixed Hunting Skills counting correct animal hits per skill -Doubled time between deer sound -Fixed reported missing icons -Fixed Gymnast description -Fixed Great Heist Timed Charge description -Fixed Lazy and Restless buff descriptions
  16. Spider

    True Survival

    Updated the mod info on front page to current.
  17. Spider

    True Survival

    True Survival #1.16 A21.1 The first public True Survival test build is now available. Updated mod info can be found here - Mod Information Please post all questions suggestions and bug reports here - Bugs and Suggestions Unfortunately because of the severity and the amount of bugs in the current vanilla build this mod will not function correctly on Servers or in Coop and will not until they fix their code. Good luck, have fun and die well my fellow True Survivors! Mod Download - True Survival Current A21 Build
  18. Spider

    True Survival

    True Survival Mod News I've gotten to the point where I can see what I have left to do and how long it will take. So I have made some decisions. I will not be holding the mod from release until its complete. Instead this is my new plan. Release Road Map for TS A21 True Survival A21 will be released in 3 main parts. 9/1/23- First public test build will be released. It will essentially be the TS A20 mod updated to A21 plus all the new game mechanics and systems that have been added for A21 10/1/23- The first half of the campaign will be added up to and including producing the ZVirus cure. 11/1/23- The complete campaign will be added, adding end game and stopping the cause of the ZVirus. I believe this release schedule will help me stay focused and also speed up completion with others helping with balancing and bug finding. New A21 True Survival Mod Info Here
  19. Summary: fireOneBuff="true" Is broken in A21. Any of the buff triggers using (fireOneBuff="true") can fire any number of buffs at once or all of them. Game Version: (A21 b324) OS/Version: (Windows ) CPU Model: (Intel(R) i7-10700F) System Memory: (16 GB ) GPU Model and VRAM: GeForce 1660 Supper 6 GB) Screen Resolution: (1920x1080) Video Settings: (Medium) Game mode: ( SP ) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC on or off? On Status: NEW Bug Description: fireOneBuff="true" Is broken in A21. Any of the buff triggers using (fireOneBuff="true") can fire any number of buffs at once or all of them. Detailed steps to reproduce the bug: 1)To test this it is easy. A slight edit to one of the vanilla buff testing triggers will quickly show the bug. Simply remove the vanilla buff to be triggered and replace it with a buff trigger from a zombie hand like so <buff name="triggerFatigued" name_key="trigger" icon="ui_game_symbol_quest"> <duration value=".1"/> <effect_group> <passive_effect name="BuffResistance" operation="base_subtract" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/> <!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffFatiguedTrigger"/>--> <triggered_effect trigger="onSelfBuffStart" action="AddBuff" fireOneBuff="true" buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo" weights=".11,.07,.07,.05,.29,.36,.11"/> </effect_group> </buff> 2) Load up game 3) Spawn in 4) Use console to add buff "triggerFatigued" Actual result: (description of what is occurring) -More than one buff if not all will be applied. Expected result: (what you expect to occur) -Only one buff should be applied
  20. fireOneBuff="true" Is broken in A21. Any of the buff triggers using (fireOneBuff="true") can fire any number of buffs at once or all of them. To test this it is easy. A slight edit to one of the vanilla buff testing triggers will show the bug. Simply remove the vanilla buff to be triggered and replace it with a buff trigger from a zombie hand like so <buff name="triggerFatigued" name_key="trigger" icon="ui_game_symbol_quest"> <duration value=".1"/> <effect_group> <passive_effect name="BuffResistance" operation="base_subtract" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/> <!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffFatiguedTrigger"/>--> <triggered_effect trigger="onSelfBuffStart" action="AddBuff" fireOneBuff="true" buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo" weights=".11,.07,.07,.05,.29,.36,.11"/> </effect_group> </buff> Load up game, spawn in and use console to add "triggerFatigued". More than one buff if not all will be applied, only one should fire if it were working correctly.
  21. Spider

    True Survival

    ---------------------------------------- Update #1.12 -------------------------- -Updated Sphereii’s Score -Added the Quartz mod by Laydor -Added stronger and more variance to weather effects in each biome -Lowered the amount of Carrots and Potatoes growing in the wild -Fixed Players being able to trample crops -Changed explosive blocks to be able to catch on fire -Made POI Spotlights able to be picked up with the Crowbar -Added Kitchen Workstation crafting icon -Increased the number of quest to upgrade workstations -Staggered the progression of the quality of items on quality crafting workstations -Fixed Orange trees allowing to much fertilizer to be used -Removed Scaffolding Block -Added new Score Feature - Carry Weight -Removed vanilla Encumbrance system -Everything but building blocks have a weight to them -At 100% your Max Carry Weight you will start to be slowed down -At 150% your Max Carry Weight you will not be able to move or gain Stamina -All old encumbrance effects by items converted to new weight system -Comprehensive Injuries System reconfigured to remove all bugs -Vanilla weather effects removed -New weather effects added Overheating, Heat Stroke, Freezing and Hypothermia -Added notification system for losing Wellness, Nutrition or gaining Fatigue. Now whenever something effects them negatively you will know -Reconfigured the Fatigue system to degrade in relation to your hunger instead of time of day -Reconfigured all nutrition stats to degrade in relation to hunger instead of time of day -Added new Custom Stat Display on hud that shows Stamina, Health, Hunger, Thirst, All 3 nutrition stats and your Diet Level -The Custom Stat Display contains notches on each stat bar to represent the point at which negative effects happen -Changed the Compass to show Players current Temp, Weather Temp, Day and Time -Changed clothes pockets to give extra Carry Weight -Changed clothing to have 6 quality levels that can be damaged and need repairing -You can increase the quality of clothing by upgrading it to the next quality level -Fixed quality workstations crafting categories -Added 12 stats to display on stat display panel -Added 12 ingredient max for crafting -Changed Armor to break if not repaired -Rebalanced all food items stats. -Removed some old and added new food items -Rebalanced the Nutrition System. Whereas before all nutrition was accumulative, now the nutrition stats increase the more complex and higher lv the dish is -Changed Food Serving from being a item received from scraping to a item crafted -Fixed all reported bugs -Added broken variants to all weapons, tools and vehicles -Broken items can be repaired to working condition even if you do not have the recipe to craft the item from scratch -And more things I forgot
  22. Spider

    True Survival

    @Cernwn Thanks for the feedback. I swear there is a method to my madness, the health ranges of the zombie's health is based off their vanilla health. The lower one is half the vanilla number and the higher one is double the vanilla. I suspect the zombie you are talking about is the one by Darkstardragon that comes in the NPCmod, the one with the thing coming out of its chest. It is the bane of many survivors. The issue with them is not their health but that that thing sticking out their chest is blocking their head, and this is a headshot only mod. The head hit box is there and does work if you can get around the protuberance. It was a quasi-bug that I have made a feature. Best way to deal with them is fire (just dont burn the house down ) or from above. I would also make sure you are using the "Required Mod Settings" that are in the ReadMe file. The mod is made and balanced for those settings. Changing those can greatly affect the mods balance. Also, the TS community is more active on the discord if you would like to make suggestions, ask questions or report bugs best place to find us is there. Discord - https://discord.gg/nEVTcMMf5x
  23. Spider

    True Survival

    ----------------------------------------------------------- Update #1.11 ------------------------------------------------- Build #1.11 -THIS UPDATE BREAKS SAVES, NEW GAME NEEDED -Updated Score - Fixed Mushrooms and Pumpkin growth stages -Fixed Jack-O-Lanterns to not be saleable -Fixed Crowbar harvesting King Bed from Twin Bed -Changed the pallets that drop Cement to drop Concrete Mix -Increased the chance to trip on gore if running -Fixed exploding zombies block damage on exploding -Changed mines and thrown explosives to not start fires -Fixed Eggs scraping to Meat -Fixed crafted Quest Starter for redoing a quest to not cost anything to craft and not be scrapable -Fixed Sap to not scrap to Adhesives -Fixed Oven Repair Kit Icon -Fixed tree seeds descriptions -Increased chance for Hunting Knife in loot -Removed extra Rosemary to Plant Fibers recipe -Added Jars to handcrafted juices -Updated Logo -Fixed issue with some zombies causing an error when spawning
  24. Spider

    True Survival

    -------------------------------------------- Update #1.10 ----------------------------------------- Build #1.10 -Updated Score for Spreadable Fire Improvements -Blocks will not give the fire debuff when walked on if the fire particle is not active -Improved Fire Bucket to better put out fires -Removed the ability for spitter/exploders to start fires -Radiated spitters/exploders will still start fires -Demo Zombie still starts fires -Updated Logo
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