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vladik4kides

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  1. hey guys i have a problem is when I replace a texture which uses a sprite, it cuts if its bigger (tho both original and custom textures are 256x256) i've tried editing sprite dump, it worked in the first asset bundle, but when I've edited the other one, the game didn't load texture at all (well it did but it didn't show it) and as log file states, sprite wasn't loaded because of mismatched serilization. How can I solve this problem?
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