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Everything posted by Weazelsun
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How to permanently solve the Traders "issue"
Weazelsun replied to Jost Amman's topic in General Discussion
Interesting idea. I could see this bartering being expanding onto the trader specializations. Like perhaps Trader Bob would be willing to barter away an engine for medicine. Or Trader Hugh wants an engine + oil in exchange of giving you some ammo, cause he needs those items for his ammo making press. -
gosh dang lady stealing my snakes!
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I would like to see more variations of the gore blocks ala A15 https://imgur.com/a/8n82sTR with some gore blocks. Being full corpse, half-eaten, and full eaten designs. Along with the return of the ice block. Would be nice if I could make a frozen lake.
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my old west wagon repair shop old west wagon repair shop at 7 Days to Die Nexus - Mods and community (nexusmods.com)
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Another prefab I'm working on. Well not a prefab but moreso a field. A chicken field where the chickens have murdered again!? https://imgur.com/a/CYYYTxl [url=https://postimg.cc/CZFPMTm0][img]https://i.postimg.cc/CZFPMTm0/7-Days-To-Die-1-5-2024-12-22-54-AM-min.png[/img][/url] [url=https://postimg.cc/5QFpKxNB][img]https://i.postimg.cc/5QFpKxNB/7-Days-To-Die-1-5-2024-12-23-07-AM-min.png[/img][/url] [url=https://postimg.cc/p9q0pG6F][img]https://i.postimg.cc/p9q0pG6F/7-Days-To-Die-1-5-2024-12-23-13-AM-min.png[/img][/url] [url=https://postimg.cc/Hcn65wqP][img]https://i.postimg.cc/Hcn65wqP/7-Days-To-Die-1-5-2024-12-23-21-AM-min.png[/img][/url]
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Downtown chicken park is now available for download! Downtown chicken park at 7 Days to Die Nexus - Mods and community (nexusmods.com) It's a 25 x 25 sized plot with chickens at the top of the pedestrian bridge.
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The survivor site where only chickens remain. Chicken Survivor Site at 7 Days to Die Nexus - Mods and community (nexusmods.com)
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https://youtu.be/R-3HcLOB_mI?si=Sh2kMuwVPmrmQ6bY first video showcase. A chicken survivor site where only the chickens remain. https://imgur.com/gallery/J7fdGca
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Repository showing off what prefabs I'm working on. The downtown chicken park named so for the chickens it will have residing in it. https://imgur.com/a/QXPjffh
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Showing off the main part of the prefab. Using an environmental object to damage the zombies. https://youtu.be/w32mQLIoyRU
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They're finally getting their revenge!
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Whack "Die!" Whack "Die!" Z falls. Finally. Z stands up
Weazelsun replied to ElCabong's topic in General Discussion
Zombie like "I didn't hear no bell!" -
Damn shame. How about the wandering traders I assume those are broke too?
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Man, that would be useful for prefab makers and could also be used as another type of environmental danger that has to be dealt with. Imagine entering a burned out POI and you come across a burning vehicle. Maybe there would be a water pipe nearby that have to interact with to extinguish the burning car to progress further into the POI.
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I do have to say I like it, makes the game more interesting in my opinion. It does in fact seem to affect zombie speed. Quite a nice touch.
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Okay, I just gotta say the hostile version of animals we didn't expect was a surprise. Let's just say bawk bawk is going back to its dinosaur roots.
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Concerning Magazines and Learn-By-Reading...
Weazelsun replied to OneManStanding's topic in General Discussion
One thing I have noticed specifically for me, is that the game does seem to have a high chance of club skill book even when not specced into it. That's just sometihing personally for me. I do like the fact though, that I can cheese the game in a sense? Like on the multiplayer server I play on, I had the admin the wipe my character and start back at level 1. Well, this is more of a biome-loot multiplayer in effect. But, I do like that by putting points in specific skills and staying in the snow biome. I've basically managed to get lots of skill books to unlock stuff. Like, I decided to spec into the stun baton and have managed to find a tier 3 stun baton just recently. -
Yup, yup. I'm still amazed how world generation doesnt make roads that connect every city/ town. Like there have been times I'm looked at a map preview and noticed there are two towns literally a stones throw apart. But, the game decides to not connect them with an asphalt road.
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What I see is more curves and turns. Right now personally for me the grid layout is good if the town/ city is big enough. But, it feels so artificial.
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My google-fu isn't strong for this one. Specifically, I am looking for a mod that alters the vanilla clear quest to make kill x instead. Reason why I'm looking for such a mod is because I play on a multiplayer server that uses such a mod and I want to look more into what it specifically changes. Since apparently the mod dev states, "Clear quests are unreliable on heavy pop servers. This makes them kill count based instead."
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Wait, what? Dew collectors actually increase heat? TIL. I personally haven't expereince that yet. But, now knowing this makes me giddy.
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https://youtu.be/eY12tvccLFg 7 Days to Die ~ Painting L0RDDREAD's conference room in Devil's Keep
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Compilation of screenshots taken in A21 to show off his massive castle and the areas that I've painted. Garage entrance painted.