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About nemo888

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  1. Fyi: Level1Techs (of Wendell / Kentucky fame) are doing a 7 days Alpha 19 play-through on their Twitch channel (started in October, still going). Fun newbie shennanigans include : - "How do i upgrade a wood frame ? - "Rocks are suprisingly hard to find , though i guess we're missing something - "What does 'Broken Leg 7 metres' mean ? - "How does the forge work ? - "Let's head to the island ! - "Someone sealed up the exit ! - "I killed myself on a spike - etc etc First episode here :
  2. Absolutely this. I wish there was a bit of code to stop getting quests at the same POI again & again (I tend to concentrate on Tier 3 quests on set maps such as Pregen3). Further, I wish the quest descriptions showed the name of the POI in the trader quest list . For example, instead of : [TIER II] Fetch/Clear (861.1 m W) [TIER IV] Clear Zombies (4.6 km SE) there would be : [TIER II] Fetch/Clear at Old Spanish House (861.1 m W) [TIER IV] Clear Zombies at Burnt Business 1 (4.6 km SE)
  3. As I've just finished another play-though of Dying Light and have started Alpha 19, i thought it would be fun to compare the zombie games I've been playing recently. A couple of points : My perfect zombie game would have the dynamic-world & base-building of 7dtd + the movement of DyingLight + the zombie hordes & complexity of Project Zomboid I could have added columns for 'Left 4 Dead' and 'Cataclysm Dark Days Ahead' , although L4D does not have any persistent character progression It was interesting that DyingLight capped the number of rep
  4. a game mode where the map changes every 7 days but you keep your gear & workbenches in your truck would be awesome
  5. Does anyone have any thoughts on the discussion about the Gamesparks DLL use of the open source library WebSocket4Net/SuperSocket , specifically the potential of remote execution, file transfer, and user detail collection ? There is a discussion in the 7dtd steam discussion board in progress (extract below). I'm looking forward to A19, but this is a worry . [props to Solorvox / sub0pengu] " Just a quick look at DLLs it appears Gamesparks is using an open source library WebSocket4Net/SuperSocket• Websockets is using port 443 and what appears to be HTTP prox
  6. What POI work remains before gold Any chance of adding some limited procedural generation to the POIs to reduce familiarity What makes a tier 3 POI different to a tier 4 POI / tier 5 POI What's your favourite POI and why . Least favourite POI and why
  7. POI Question : What are your thoughts on POIs in A19 ? Such as : What POI work remains before gold Any POI aspect that you think still needs work What makes a tier 3 POI different to a tier 4 POI / tier 5 POI What's your favourite POI and why . Least favourite POI Love the game. Keep doing what you're doing.
  8. Looks like a flux capacitor -> gets my vote And you probably could combine 2 of the AND/OR gates to get a NOT. An awesome idea regardless
  9. The 7D2DModLauncher has stopped working for me too ('System Update Required: Unable to run or install this application. This application requires version 4.6.1 Full or other compatible .NET Framework'). It was working last night (Sat 24th Feb / War of The Walkers), but not this morning. I've tried installing the EasyFix but no success (still getting the 'system update required' error). I'm running Windows 7 (Avast Disabled / Installed msi through elevated command prompt / reboot)
  10. Hi I don't know if you've resolved this but i started getting the same problem with War of the Walkers last night (NullReferenceException on EntityNPC.OnUpdateLive). " 2018-02-08T19:29:42 2000.422 INF Time: 5.95m FPS: 59.94 Heap: 1774.9MB Max: 1813.2MB Chunks: 641 CGO: 555 Ply: 1 Zom: 2 Ent: 5 (15) Items: 0 CO: 1 RSS: 4412.7MB NullReferenceException: Object reference not set to an instance of an object at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 " I was on day 16 of a War-of-the-Wa
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