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Firingo

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Everything posted by Firingo

  1. Yeah stealth is weird often, zombies really wake up only if you are in thir aggro radius but once you enter POI when you shoot one with rifle, you are always in the aggro radius of several zombies and you wake up them. Stealth skill work fine for me, if you combine it only with cloth armor, and bow you can stay almost next to them + bow has 200% steath bonus combine with assassin skill you can kill almost every zombie with just one arrow to the head even on higher difficuilties like warrior or survivalist. Weird is when you stand outside of POI, there is some parking with some sleepers you can just shot them from one meter with shotgun and you don't wake up anything because you are out that aggro radius... But what break the stealth most for me are skripts. Often in the POI are rooms with skripts, once you enter them every zombie wake up no matter how good is your stealth. I hate that.
  2. I love bows and crossbows because I love use stealth. Silencer should not be so effective as bow because they really are not so quiet as you can see (hear) in movies. But I don't know how big effect they have in the game I never actually use them. I totally agree lock weapons behind certain skill tree. Overal skill tree in 7 days is worst part of the game for me actually. It is just so boring design. A lot of skills I would like to use like healing skill are lock behind investing in fortitude. But I rarely use shotguns and knucles so it feels like wasting points. If you at least get something usefull from investing in these perks like it was in A17, now you just get bonus to the headshot damage for certain weapon you will not use. And even skills for weapons you actually use are mostly just 10% damage boost, thats just boring. Make every poin invest in these skills interesting. Lock weapon crafting of the better weapon type behind certain level of the skill. Get rid of Run and gun. Let us upgrade reloading speed of the weapons with the certain weapon skill. Add some interesting new ability with weapon for every level etc. I miss LBD so much, as you said at least for the weapons. We know LBD never returne but at least they should rework current skill three completly. Please Fun Pimps, make every level up interesting don't force us to invest points into poitles atributes just for one or two skills. Hire someone who have a lot of experiece with RPG genre when you go that direction anyway. And with Valheim... I agree for 100% as well. I hate that from the start. LBD in the game is great but death penalty when you have skills 50+ is absurd you spent several hours of the playing get one level in the skill and than one mistake and several days of playing are flush down the toilet. Terrible design as well.
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