So I put this up on my dedi. It just stays in initializing forever with this as the last log entry:
2017-11-09T21:13:43 56.688 INF StartAsServer
2017-11-09T21:13:44 56.836 INF createWorld: Random Gen, DOBStarvation, GameModeSurvivalMP
Exception: Block with name 'lootRad' not found!
at WorldBiomes.KH (System.String ) [0x00000] in <filename unknown>:0
at WorldBiomes.NH (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes.NH (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes.AH (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
at GameManager+BI.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)