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Bigun

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Everything posted by Bigun

  1. I started on the Pregen10K, the Navezgane is way too small. Checked the logs, FPS wonders between 40+ to the lowest I saw as 9'ish, but seems to have an average above 20. The game runs fine until more than 4 people join. Also wondering about the ping. I know a few players who exclusively use wifi and I'm wondering if that is hindering everyone else. Pending that check, the lag may just have to be dealt with until I can get some funds.
  2. 16 x Intel(R) Xeon(R) CPU E5-2440 v2 @ 1.90GHz Still at a loss, anything over 6 players and the starts to derp out.
  3. My cash is on a corrupted save. You'll need to get your player ID and have the admin delete your player off of the server. I only know this because it happened to a friend who was playing on my server and I had to delete his character to fix it.
  4. A new discovery, I thought maybe a lack of swap may have been the cause, so it now has 8GB of swap. Retested with just 5 people, and the same thing happened. Not even half the RAM used and the cores sitting around 30%. What is going on?!
  5. I have a dedicated private server running in a Linux container, with 16GB of RAM and 16 Cores, and is running on local SSD storage configured in a hardware RAID-5, all running on Proxmox. I have more resources I can throw at it, but I only assign resources as it's needed. Mind you, I'm sitting right next to the server and connect via local IP, so I have sincere doubts that the issue is network connectivity. Plus outside players have 1 Gbps fiber to the server, so again, I have doubts it's a network issue. The scenario is as follows: Seven players (including myself) are connected. When all of us are running on Motorcycles, the servers lags and kicks players around the map (including me). Sometimes when players get off the bikes, the bike disappears and reappears where home base is. While this is happening, I'm watching the server performance via htop and through Proxmox, and the CPU averages about 40% to 60% use, RAM hovers around 6 to 8 GB of use (about 50% used), swap space ends up being full (makes me believe the server isn't using all the RAM for some reason), and according to Proxmox there is no unreasonable I/O delay from storage. Most other scenarios, the server performs just fine. Running on foot or on bicycles doesn't seem to cause any issues. Not sure what I can change to help with this, but any advice is welcomed.
  6. ServerVisibility was set to 2. The other two didn't exist in the config. Added them, testing now.
  7. I cannot get the server listed when my users search for my server. I have the following ports forwarded correctly: TCP 26900 UDP 26900-26903 I have "SteamNetworking" disabled per the XML config recommendations. I see the server listed via a 3rd party site: https://www.battlemetrics.com/servers/7dtd/15241685 and the players can connect directly via IP without issues. I just cannot get the server listed or this new server filter is filtering my server out for some reason, and I don't know why. Any help is appreciated.
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