It does make sense but currently i find T6 stuff way too eazy, and it not much of a survival game imo currently eather, the survival part been dumb down where is just became more of a open world game with zombies in it but you also have to keep food and water on you. weather does nothing bc clothing is kinda OP, food doesnt rot nor attract zombies (anymore), looting is very broken (i play on 50/75% loot for realistic), hunting for food isn't a must or even needed. nothing degrades too tier wise but if they were gonna do that max tier would need to be 50 or so when it degrades it degrades slowly. Skills dont progress on learning (some should honestly like shooting a gun, you dont magically become a pro in 5 seconds)
and for making 6t stuff they can have a machine in say a shotgun factory, or a tool shop, non craftable but useable after say restoring power quest