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The Lorax

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About The Lorax

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  1. Id be interested to have just the tree fixing script at this point..
  2. @Roland, thank you for addressing my concern. I even found my password and logged in on my mobile just to say that, so it means a lot. I've been reading this forum almost daily for 5 months, but there are times when it's just not possible due to RL constraints. I went to check everything and it was just frustrating and confusing. Anyway, I won't dwell on this any further and will just again thank you for copying instead of moving.
  3. @Roland, I have been checking this forum almost daily going onto 5 months now. As frustrating as that is, at least I could go through things organically. Now I have to jump back and forth between threads to try and piece together context of a post. I really dislike this new setup. If you use the latest post as an example, it doesn't even work. I read your quote of madmole saying: "Here is a first look at new attributes strength, intellect and perception and their perk trees. We hope there are many interesting builds possible with over 250 perk choices and 5 governing attributes." So I click on it for context and the actual post.... It brings me back to the main page, I click on the link for "Madmole shows new perks". It brings me back to your post. This is such a poor way to organize information. I get that you likely wanted to make dev posts more visible, but this is not the way. This is confusing, frustrating, and a waste of peoples time. A forum is designed around people reading information organically, if you want to do a Dev roundup, I would suggest something along the lines of a summary post, essentially what already exists in the first 2 posts of this thread.
  4. Error was related to corrupted file during upload. Re-uploaded file in question, issue was resolved o.0/
  5. Bedrolls are supposed to prevent spawning. Though, mileage with that may vary.
  6. headshots only was removed. Thats why there is no longer a patch to remove it. They walk over the traps and should be taking damage, though it might be limited damage depending on the type of trap you are using.
  7. Thank you for making your project opensource. Opensource Best Source.
  8. Null error completing quest <quest id="challenge_walkman" name_key="Music Lover" subtitle_key="Fetch a Walkman" description_key="Hello traveler. I recently came across a stash of old cassette tapes but have no way to enjoy them. If you come across any old walkmans out there, send it my way. I'll pay you handsomely!" icon="ui_game_symbol_treasure" repeatable="true" category_key="challenge" offer_key="Hello traveler. I recently came across a stash of old cassette tapes but have no way to enjoy them. If you come across any old walkmans out there, send it my way. I'll pay you handsomely!" difficulty="easy"> <objective type="Fetch" id="questItemWalkman" value="1"/> <reward type="Item" id="casinoCoin" value="200"/> <reward type="SkillPoints" value="3"/> <reward type="Exp" value="1000"/> </quest> Error that occured: NullReferenceException: Object reference not set to an instance of an object at XUiC_ItemStack.set_ItemStack (.ItemStack value) [0x00000] in <filename unknown>:0 at XUiC_ItemStack.YOQ () [0x00000] in <filename unknown>:0 at XUiC_ItemStack.HandleStackSwap () [0x00000] in <filename unknown>:0 at XUiC_ItemStack.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiC_Backpack.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUi.OnUpdateDeltaTime (Single updateDeltaTime) [0x00000] in <filename unknown>:0 at A.ME.Update () [0x00000] in <filename unknown>:0 at GameManager.JQ () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
  9. It just means that he didn't change the DLL;s
  10. @JCrook1028 I just tried it, worked for me. Sounds like your file was missing a ">" somewhere. Try to recopy it and see if it works? Make sure you get all if the code.
  11. Just to reiterate, Its already been stated that ways to help reduce some of the inventory lag are being looked into. Some inventory lag is to be expected, its just a problem with the way the base game handles recipes. Coming up with ways to mitigate it a bit is where we are at as a modding community. I suggested something that might help a little bit with some of the crowded recipes like wood,cloth,etc. Sphereii has released an auto favourite SDX mod. People are trying, Just have patience.
  12. Glad everything is working for you.
  13. You can try those instructions to fix your vanilla game.
  14. This is the guide I made for players on my server. !!Requirements for FIRST install of new MOD!! 1. Right Click on 7days2die in Steam > Properties > Local Files > Delete the following folders (7DaysToDie_Date, Mods, Data). 2. Select Local Files > Verify Integrity of game files 3. Wait for all files to verify and download 4. Right Click on 7days2die in Steam > Show Game Launcher > Tools > Clean Game Data > Select (Game data) > Clean 5. Select Start Game Tab > Make sure EasyAntiCheat is disabled > Run & Save 6. Make sure game launches > If error about trader Caitlyn pops up, just close and ignore. Other errors means something went wrong with the above steps
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