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The Lorax

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  1. Error was related to corrupted file during upload. Re-uploaded file in question, issue was resolved o.0/
  2. Bedrolls are supposed to prevent spawning. Though, mileage with that may vary.
  3. headshots only was removed. Thats why there is no longer a patch to remove it. They walk over the traps and should be taking damage, though it might be limited damage depending on the type of trap you are using.
  4. Null error completing quest <quest id="challenge_walkman" name_key="Music Lover" subtitle_key="Fetch a Walkman" description_key="Hello traveler. I recently came across a stash of old cassette tapes but have no way to enjoy them. If you come across any old walkmans out there, send it my way. I'll pay you handsomely!" icon="ui_game_symbol_treasure" repeatable="true" category_key="challenge" offer_key="Hello traveler. I recently came across a stash of old cassette tapes but have no way to enjoy them. If you come across any old walkmans out there, send it my way. I'll pay you handsomely!" difficulty="easy"> <objective type="Fetch" id="questItemWalkman" value="1"/> <reward type="Item" id="casinoCoin" value="200"/> <reward type="SkillPoints" value="3"/> <reward type="Exp" value="1000"/> </quest> Error that occured: NullReferenceException: Object reference not set to an instance of an object at XUiC_ItemStack.set_ItemStack (.ItemStack value) [0x00000] in <filename unknown>:0 at XUiC_ItemStack.YOQ () [0x00000] in <filename unknown>:0 at XUiC_ItemStack.HandleStackSwap () [0x00000] in <filename unknown>:0 at XUiC_ItemStack.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiC_Backpack.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUi.OnUpdateDeltaTime (Single updateDeltaTime) [0x00000] in <filename unknown>:0 at A.ME.Update () [0x00000] in <filename unknown>:0 at GameManager.JQ () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
  5. It just means that he didn't change the DLL;s
  6. @JCrook1028 I just tried it, worked for me. Sounds like your file was missing a ">" somewhere. Try to recopy it and see if it works? Make sure you get all if the code.
  7. Just to reiterate, Its already been stated that ways to help reduce some of the inventory lag are being looked into. Some inventory lag is to be expected, its just a problem with the way the base game handles recipes. Coming up with ways to mitigate it a bit is where we are at as a modding community. I suggested something that might help a little bit with some of the crowded recipes like wood,cloth,etc. Sphereii has released an auto favourite SDX mod. People are trying, Just have patience.
  8. Glad everything is working for you.
  9. You can try those instructions to fix your vanilla game.
  10. This is the guide I made for players on my server. !!Requirements for FIRST install of new MOD!! 1. Right Click on 7days2die in Steam > Properties > Local Files > Delete the following folders (7DaysToDie_Date, Mods, Data). 2. Select Local Files > Verify Integrity of game files 3. Wait for all files to verify and download 4. Right Click on 7days2die in Steam > Show Game Launcher > Tools > Clean Game Data > Select (Game data) > Clean 5. Select Start Game Tab > Make sure EasyAntiCheat is disabled > Run & Save 6. Make sure game launches > If error about trader Caitlyn pops up, just close and ignore. Other errors means something went wrong with the above steps
  11. Did you copy all the files to the server: Data, Mods, 7DaysToDieServer_Data? If so, post your server output log which is located in the 7DaysToDieServer_Data folder. pastebin.com is generally best for posting error logs here.
  12. Heres feedback from when I ran into the issue in another mod. https://7daystodie.com/forums/showthread.php?38345-A-Clockwork-Project&p=754188&viewfull=1#post754188 In my case, starting a new world with new player profiles fixed the issue.
  13. Thats generally a game bug, and I could be mistaken, but I dont think theres a fix other then deleting the character and starting again. Someone else might have more info.
  14. To be fair, I think part of this is a language barrier situation.
  15. Yes, it uses more resources.
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