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Everything posted by LegendEternal

  1. I know it's only on the surface in the wasteland, but is it underground in all biomes (albeit rare) or just the wasteland?
  2. Yes, that is intended. You can see what time it is at the trader. You can also make or find a watch that you can put on your hotbar and use to give you the time. Otherwise, you learn to watch the sun.
  3. I'm gonna guess moped. Or a go-kart! That would be hella fun! - - - Updated - - - Bless you, Khaine! (I am gonna miss the amusement park though. ) ;-)
  4. I'd recommend hitting bookstores. By day 20, I'd made two additional class books.
  5. I might just do that. Are the new biomes in the experimental branch? Also, would I have to restart to take my world to stable? (It's been a while since I've played in an experimental branch.)
  6. My 17.1 world that I updated to 17.2 has a few glitches... Not too many (floating trees, POI's spawning on top of each other, quest markers to nowhere), but enough that I'm thinking it's time for a new world. But, I'd like to wait for a big mod update to do it. I'm especially looking forward to the new biome you teased. How far off do you think that update is? If it's not too far, I'll just mess around in my existing world and wait for it.
  7. Just a note of interest. The RWG with the mod is changing the trader locations vs. vanilla. Maybe it was like that previously and intended, but I didn't think so. Using b27 vanilla, the seed "gimme good map" has a trader along the main road to the east (there are probably others). But generating it while running the modpack, there are no traders on the map at all. When I finish the hammer quest, the null reference errors start popping up, because it can't find a trader.
  8. I mean... It doesn't even show up on the list in the little box to the left. WTF??
  9. Something weird. DF isn't in my mod launcher options all of a sudden. I was just playing it like 2 hours ago.
  10. Not at all, bro. Having a blast with the mod. I played A17 vanilla for a couple hours when it dropped and just couldn't stay interested. But your mod has me playing nonstop. Great job, Khaine!
  11. Cool. Thanks for the response. Back in 15, it used to be most common at the bottom of the sand layer just before it turned to stone. But now the sand goes all the way to bedrock, so I'm not sure what level to dig at. I didn't play 16 a whole lot. Your mod is my first play through since early A16.
  12. Where does the shale spawn? I know in the desert, but is it close to bedrock or more shallow? Are there above ground deposits of it, like some of the other resources?
  13. How does the rain catcher work? Does it spawn water blocks on top of it like the one that was in starvation? If so, how high?
  14. I've had illness for about 4 hours now. I tried honey and herbal antibiotics, but nothing is getting rid of it. It hasn't progressed to infection, and I don't *think* it's affecting anything, but I still show as having illness in my status and have the little icon. Any ideas?
  15. It started going up again when I leveled. If it gets stuck again, I'll try the crap bandages. Thanks for the quick response! Love the mod!
  16. My health is stuck at 71 and won't increase, even when well fed and hydrated. Is my character bugged, or is this an intended mechanic that I don't understand (apologies if it is).
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