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Phoenixshade35

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Everything posted by Phoenixshade35

  1. I found a workaround, guns,nerd and steel had a mod pack that got it working
  2. I just discovered your mod today and im having some major issues getting it to work, i downloaded all the files it says on the page for it, but it refuses to boot up at all, i just keep getting a bunch of errors, prefabs not being able to load, missing character stuff, im at a loss of what to do
  3. I wouldnt mind seeing a tier 2 or tier 3 dew collector that could collect more down the road, like one is iron and another is steel tier, similar to i would love extra tier workbenches that simply added extra output spots sorta thing, but it makes sense with the dew collectors, farms here we come haha
  4. I wouldn't mind seeing maybe some fun stuff like arcade cabinets with old atari style games to put around my base, maybe a functioning pool table at some point for some senseless fun with friends or alone Real talk i wish we had a rain collection barrel or something to help with the water, weather is random but having a few around couldn't hurt
  5. I did notice that quest rewards do not yield a book box every time now, im kinda glad as that was overpowered, are they now a random thing that will show up or not at all now?
  6. @faatal Question for you. I just went to a poi where i was able to climb a rope similar to climbing a ladder, is it possible we can have that as something we can attach at base? it would be fun to use around to climb with and can be added to the crafting under like Rope Ladder, maybe have it be like 5-7 blocks high and have to attach to a pole, can we have that?
  7. So far so good on the update for me, also im loving the sparks coming from my damaged bike, tis amusing
  8. I am noticing a small bug with the double barrel shotgun, not sure if its been mentioned or not, its a graphical one, when you reload you get smoke from the chambers, which is cool, the bug is when you switch away and back, fire and smoke come from it for no reason, nothing big but worth noting
  9. I dont use linux but i have noticed some graphic anaomolies for me, like cop puke, when it fired at me it looked all blurry, which i found odd
  10. This behaviour is new to me though, usually roaming hordes would path past me and keep going if i did not engage, this time it was like they were stuck on air, day one walking down a road i watched a hobo zombie do the same thing alone, just jumping for no reason, its amusing but makes me wonder if something is wrong
  11. I have been noticing something odd with the zombies, it seems like they are getting hung up on nothing and jumping in place until you get close or hit them, i watched a roaming horde near my place just jumping for no reason, is this a possible pathing bug?
  12. Plus if good ideas are found you guys have tossed them in, i remember bringing up the horde sense idea and you guys made it your own and added it, which is amazing, i have no issues so far and welcome the challenges that are in this. Honestly aside from more tools and weapons (which will always be something we all want lol) I wouldnt mind more decorations to be added to crafting, heck i wouldnt mind a trader who specifically sold like store shelves, ammo displays and stuff like that, simply for fun, it would diversify the traders more and give decorators some fun, but other than that, im loving it and can't wait to die again.....and again.....and again 😁😭😂
  13. So messing around on A21 and its feeling great, though i have not found how to craft 1 thing for decoration, those signs everywhere, like the violators will be shot and prosecuted after and such, can we craft those? When generating a world i found my game froze doing the old way, the advanced generation allowed me to create an 8k map in no time flat, worth giving a shot
  14. but i don't wanna....i wanna bap zombies now......*proceeds to suck thumb* i could never remember and am always impatient to play the new versions, its always been an amazing game
  15. I've been checking since midnight for the latest experimental to show up on steam lol, i cannot wait to jump in and see how i do with the new system
  16. I am stupor excited, i have been waiting and waiting and my friends have been as well, this is going to be harder and I am all for it
  17. To be honest its worth playing even for that month, if you are not used to the game it will be the perfect time to get used to how the weapons hit, the different building blocks, and even practicing base ideas which you will remember for the new alpha, i've been playing since a15 and each alpha has been a great change from the first one, it has never been a waste to play for any amount of time, plus through steam you can keep a20 installed before going into a21, we can set it back to even earlier than a15 to play older ones, and then you can see all the changes first hand instead of on youtube.
  18. I am glad it got some more optimization, it was getting bad when a t5 poi would drop my frames to 20, and i recently upgraded my ram and graphics card, so this is a very welcome change, and im excited for release of a21, its gonna be a learning curve thats for sure.
  19. Since there is a lot of pages to comb through, and i dont have a fine toothed comb, would anyone say that a21 is a fair bit more optimized than a20? like not gonna drag a comp down?
  20. I can agree and disagree with you, like if it got changed to something like, home 203 on yada yada street, would be world building. Same time i dont mind the way it is especially for those that like to modify buildings in creative they know what to look for in the files One thing i would love to see though, is some of the houses that have fallen to disrepair and buisnesses that have broken areas, id love variation in them so an example would be messiah_01, messiah_02, messiah_03, where some areas are not broken, paths are different, it would be more world building, but that would be down the road
  21. Agreed, im picturing a mix from say fallout and metro for the making in a sense
  22. I wanna know what the pistols animations will be like id like to think we would load a pipe pistol in the rough way we would load the red9 from resident evil 4, through the top either with a track or one at a time
  23. I remember that happening back in old a15 and on the xbox, would stop dead while the next stuff loads, was kind of a pain haha
  24. I remember that was a thing in Zombi, and if you died on the way to the corpse with all the weapons they got scattered and lost all over again
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